So I'm in the middle of a project. Doing a full compiling with vis and rad included. And when I'm ready to test the map, this is what i get:
Anyone have any ideas?
It have worked before but now I get this chess-like texture instead of the real one i wanted "CSTRIKE_WB6PLN4". I should look like this: As for the lighting. I have one light_enviorment and thats all, inside I have lamp-textures that emitt's the light on the inside.