texture trouble Created 20 years ago2003-12-15 02:33:55 UTC by Jax Jax

Created 20 years ago2003-12-15 02:33:55 UTC by Jax Jax

Posted 20 years ago2003-12-15 02:33:55 UTC Post #7807
i have textured an area grass where my CTs start and when i compile my map it shows sand everywhere in that area except for the places near the playr_start entities, any help?
Posted 20 years ago2003-12-15 05:12:22 UTC Post #7824
Check the scale on the textured surface?
The player_start entities shouldn't effect it... but you never know. Raise them a few more units off the ground brush.
Are you using HL.wad and a CS.wad ?
Sometimes there are similar .wad names used by HL and CS, if you have selected cstrike.wad and halflife.wad in your texture settings, you will think you are applying a CS texture but the HL one will override it. Sometimes they are very different.
Posted 20 years ago2003-12-15 06:01:27 UTC Post #7827
yes thanx it was the same named textures and i renamed them and it cleared up
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