de_ramses

Counter-Strike CS
de_ramses by Essential
Posted 20 years ago2004-04-25 16:28:17 UTC • Completed • Counter-Strike
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Name
de_ramses
By
Essential Essential
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
20 years ago2004-04-25 16:28:17 UTC
Updated
20 years ago2004-04-27 04:40:53 UTC
Views
2687
Downloads
859
Comments
17
Rating
3.00 (1)
Reviews
0
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de_ramses is indoor and outdoor map. you have to destroy obelisc's or ramses statue in the temple. you'll hear 3dmstart.wav when entering temple. custom textures are -wadincluded. thunders idea is copied from de_aztec. i've re-uploaded, so now map is brighter, new sand texture added (looks much better), and some architecture fixes.

17 Comments

Commented 20 years ago2004-04-25 16:41:57 UTC Comment #1690
from, the screenies it looks great! I can't download it now though.
Commented 20 years ago2004-04-25 16:44:33 UTC Comment #1691
didnt u submit this b4 you spammer?
Commented 20 years ago2004-04-26 00:48:33 UTC Comment #1692
I dont think so, this is a different one. Still looks nice, I'm gonna download it.
Commented 20 years ago2004-04-26 01:46:35 UTC Comment #1693
nope, this not the same, just textures are. de_sphinx and de_ramses are different maps. they both still are in the map vault
Commented 20 years ago2004-04-26 06:05:08 UTC Comment #1694
Graphically it looks decent. Little too dark though...

As for the gameplay, I'm not really sure. The T's and CT's will arrive at the bomb spot at the statue at about the same time, but the one at the obeliscs is much further away for the T's. I think you should replace that bombspot so it equals more to the statue bomb-spot in distance for the T's.
Commented 20 years ago2004-04-26 14:30:54 UTC Comment #1696
:) essential a ne per gerai moki kurt mepus... is screenshotu tai fainas, fainas :)
Commented 20 years ago2004-04-27 01:57:24 UTC Comment #1702
And now in English please, Des!r3...
Commented 20 years ago2004-04-27 02:54:32 UTC Comment #1703
he is talking in my native language :)for us it is much more easier to write comments in lithuanian than in english, offcource no1 else can't understand us :)
Commented 20 years ago2004-04-27 03:26:56 UTC Comment #1704
just want to check does that works
User posted image
Commented 20 years ago2004-04-28 10:41:00 UTC Comment #1724
I have play tested this map and 'ere are the comments:

Goodies:
-Good textures, average texturing.
-Palm trees.
-It's a real map!

Baddies:
-Too dark outside.(It's Egypt! It's mega brigth out there :D)
-Lame brushwork and architecture.
-Bad layout.
-Booriing!

Overall score: *** (Sorry, i would really liked to give this map 4 stars but it's so boring looking and stuff :/)
Commented 20 years ago2004-04-28 11:05:05 UTC Comment #1730
Pretty much same as the above, I tested it with jaardsi.
Are those maps from the wadfather? Cause i recognize them...
Commented 20 years ago2004-04-28 16:10:01 UTC Comment #1735
: those maps are mine! most of textures are from http://www.planetquake.com/simland/pages/tpegypt/wall.htm
there are evenings in egypt too, right? i dont like bright maps.i've tried to make architecture similar to egyptian, but how i see from your reply i have failed :(. could you show me an example of "not boring and good architecture" map?
Commented 20 years ago2004-04-29 00:21:11 UTC Comment #1738
Don't get me wrong, the archtitecture in some areas is really cool and egyptian, but in some areas it's just 2x walls with trims and maybe a some little boxes there and there.
Commented 20 years ago2004-04-29 10:39:37 UTC Comment #1741
Why doesnt anyone test maps with me!!!!
Commented 20 years ago2004-04-30 04:06:45 UTC Comment #1747
hmmm jaardsi. its egypt. egypt is like that. you dont go for awsome new hightech buidings. and what you said sounds like de_dust the boring architecture of that dindt stop people did it??? now its the most populair map out there
Commented 20 years ago2004-04-30 06:40:03 UTC Comment #1749
No pepper, Egypt isn't just 2x walls with trims.
Commented 19 years ago2005-04-18 17:35:13 UTC Comment #6832
I liked it...
IMO:
+Nice Architecture
+Texturing
+Lighting
-no sounds besides the torches, maybe some sand blowing in the wind?

Nice Job!

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