Commented 20 years ago2004-06-29 16:31:30 UTCComment #2519
How you can make them better? Look at official and popular maps. This map is just bad at architecture and lighting. The idea is worth a try but that's the only thing I liked here. Just experiment somewhat first, try out maps (without releasing them please), after a while you'll get a hang of it.
And remember... it's better to come with a few stunning maps than with an overload of crap things. Not all maps have to be released, and it's not advisable to be too quick with a release.
Commented 20 years ago2004-07-05 14:40:50 UTCComment #2587
how can you make it better? it's hard to say...
i think captain p summarized everything.
firstly, there is no way you can look and see an open map with half it not there and realize that something during your mapping process has gone terribly wrong.
secondly, if i were to turn my flashlight on, would i be able to tell that it is, in fact, shining light? try putting light in the map.
thirdly, sit down and read every damn tutorial on this site.
And remember... it's better to come with a few stunning maps than with an overload of crap things. Not all maps have to be released, and it's not advisable to be too quick with a release.
i think captain p summarized everything.
firstly, there is no way you can look and see an open map with half it not there and realize that something during your mapping process has gone terribly wrong.
secondly, if i were to turn my flashlight on, would i be able to tell that it is, in fact, shining light? try putting light in the map.
thirdly, sit down and read every damn tutorial on this site.