Madness2

Opposing Force OP4
Madness2 by Fierce
Posted 20 years ago2004-08-03 15:52:50 UTC • Problems • Opposing Force
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Name
Madness2
By
Fierce Fierce
Type
Map
Engine
Goldsource
Game
Opposing Force
Category
Problems
Included
BSP, RMF/VMF
Created
20 years ago2004-08-03 15:52:50 UTC
Updated
20 years ago2004-08-03 15:52:50 UTC
Views
3883
Downloads
687
Comments
9
Download (289.78kb)

Not really a problem map, its more of a "complex entity set up with no tutorials anywhere" problem.

ok that out of the way, heres the deal, do you guys remember how the engineers used his blow torch to cut the doors and kick them down?

(once you walked up to the door and told him to)

Well thats what im trying to do here. OK,that having been said, the engineer is in the hollow block under the op4mortar setup, the 2 "doors" are already there. (there are no entities for this setup besides the engineer himself)

Can someone PLEASE rig this thing up so the engineer will know to cut these doors and kick em over once you tell him to?

million thank-yous if you do

-Fierce

P.S. Try having some fun and play this map too, its fun....

9 Comments

Commented 20 years ago2004-08-03 16:02:23 UTC Comment #3135
There IS a tutorial covering this specific event:

http://collective.valve-erc.com/index.php?doc=1046839948-87698400
Commented 20 years ago2004-08-03 19:04:08 UTC Comment #3140
(im not rating my self with the 3 stars, i will change this rating according to the average of other peoples ratings)

OOOOOOOOOOOOO i serached this site i typed "opposing force tutorials" and stuff along the lines of that, and nothing popped up, i guess ill take a crack at it then, if your still up to doing it for me that would be great, but other wise, ill get at it myself
Commented 20 years ago2004-08-04 05:31:18 UTC Comment #3147
You're capable of doing this yourself, with the tutorial I've given you it shouldn't be that hard.

After all, you're the creator of this map...
Commented 20 years ago2004-08-04 10:39:04 UTC Comment #3152
true, well i almost got it, thanks for the tutorial, it really helped
Commented 20 years ago2004-08-05 15:06:19 UTC Comment #3169
OK i just updated the file, now the problem is the engineer wont face the door when he cuts it, please help
Commented 20 years ago2004-08-05 15:07:52 UTC Comment #3170
(download the updated file in the attachment of my last post)
Commented 20 years ago2004-08-05 17:00:12 UTC Comment #3173
Have you tried setting the compass in the scripted_sequence to face the door already? That should do the trick...

The scripted_sequence of the grunt torching the door, of course...
Commented 20 years ago2004-08-05 20:21:02 UTC Comment #3175
yea i made every scripted sequence face the door...but he still torches the wall >:O

its really starting to bug me
Commented 20 years ago2004-09-01 06:44:52 UTC Comment #3742
i no wat u mean!

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