This example is intended to complement the Textured Lighting tutorial by using tools and entities made available after the tutorial was written.
Please read the text file in the zip for more complete info.
NOTE: ZHLT tools 2.5.3 Custom Build 1.7 is required to compile this map. The bsp should run alright without it.
A modified halflife.fgd is included in the zip. Use it or modify your own, as you like. See the text file for more info.
Demonstrates texlight styles and switchable texlights.
Uses: info_texlights entity