Commented 18 years ago2005-12-19 11:27:12 UTCComment #10129
I quite liked it... For the most part anyways...
Texturing (+) Very dust-like. The trim on the walls and the cobble-stone road are all good. Nicely done there.
Architecture (+/-) The architecture was generally good around the walls and with the lights but as Daubster said.. crates.. too many of them... Crates are the lazy-mapper's signature. Think if something else to hide behind.
Layout (+/-) Meh. It's classic aim map.. almost a bit too classic.. like.. its perhaps decompiled? i dont know.. Anyways, weapon placement was pretty good... The layout helps gameplay.
Ambience (-) none. Wind or something would be good.
Lighting (+/-) i think the night time theme suits the dust map but it was rather dull... It needs something but i cant think what.
Obviously, effort was put into making this but honestly, itsbetter to get your own idea. Not bad. Not great.
However, avoiding friendly fire could be difficult when it's dark.
+Lighting
+Ambience
+Idea
=Dust
-Remake
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+ Texturing. was ok, you used the trim, so the map really looked like dust.
+ Layout. It was good, lots of different paths, etc. The weapon placement was good too.
+ Gameplay. It would play nicely, i think.. Perhaps some AWPs at the top catwalks?
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- Architecture. Too much crates, you didn't add any dust arches, which are the main resemblence to dust.
- Ambience. There could be some, although there wasn't any in dust, so that's not a big problem.
- Lighting. It's very boring, same lights everywhere.. :
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Nothing more to add, I guess.. Personally, I'm not fond of map remakes, so I'll give ya 3* for the effort
Texturing (+) Very dust-like. The trim on the walls and the cobble-stone road are all good. Nicely done there.
Architecture (+/-) The architecture was generally good around the walls and with the lights but as Daubster said.. crates.. too many of them... Crates are the lazy-mapper's signature. Think if something else to hide behind.
Layout (+/-) Meh. It's classic aim map.. almost a bit too classic.. like.. its perhaps decompiled? i dont know.. Anyways, weapon placement was pretty good... The layout helps gameplay.
Ambience (-) none. Wind or something would be good.
Lighting (+/-) i think the night time theme suits the dust map but it was rather dull... It needs something but i cant think what.
Obviously, effort was put into making this but honestly, itsbetter to get your own idea. Not bad. Not great.
+ Lightning, I think the lightning looks very sexy, it really adds that 'feeling'.
+ Layout, like hunter said, very classic, but it does the job.
+/- Architecture, it was alright.
Like the others said, crates, argh, althought it's typical for a aim map, they are a sign of lazyness and noobyness.
- Ambience, it really should have some!
- Another dust map!!
3 stars.