This map take place on a urban type arena.
There's two fortifications for both teams, in the middle of there's an amount of crates for cover, some destroyed structures for camping and concrete barricades for protect yourself. The ct's tower have an nice and good view of whole map and it's good for sniping. The T's have an hole at the ground good for camping and surprise the enemys. The players can get to the other side of the map by walkways and wall borders. Caution with that elevator.
Textures are well aligned around corners and angles and such, but scaled huge, and the textrues themselves are b o r i n g....
This sort of layout lends itself to more of a fy or aim map, not hostage rescue too
Really liked the elevator anyway