Commented 18 years ago2006-10-26 21:39:52 UTCComment #13349
A very faithful if not very blocky representation of a gym
By blocky I mean most if not all of the nice detail stuff you have--basketball hoops, drinking fountains, etc--are all WAY too thick and not streamlined--hence the blocky
Make them thinner. One way is to use wedges and spikes to give curved edges and appear slimmer. For the basketball hoop, use a transparent--{ in hammer texture browser--texture, make it a func wall, and set
Render mode: solid fx amount: 255
Do this with any transparent texture, and the "blue" part of the texture won't show. Good for fences, grass and Basketball nets among other things
By blocky I mean most if not all of the nice detail stuff you have--basketball hoops, drinking fountains, etc--are all WAY too thick and not streamlined--hence the blocky
Make them thinner. One way is to use wedges and spikes to give curved edges and appear slimmer. For the basketball hoop, use a transparent--{ in hammer texture browser--texture, make it a func wall, and set
Render mode: solid
fx amount: 255
Do this with any transparent texture, and the "blue" part of the texture won't show. Good for fences, grass and Basketball nets among other things