Danbix Cube: Source

Half-Life 2 HL2
Danbix Cube: Source by KingDaniel
Posted 10 years ago2007-11-29 10:39:11 UTC • Examples • Half-Life 2
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Name
Danbix Cube: Source
By
KingDaniel KingDaniel
Type
Map
Engine
Source
Game
Half-Life 2
Category
Examples
Included
BSP
Created
10 years ago2007-11-29 10:39:11 UTC
Updated
10 years ago2007-11-29 10:39:11 UTC
Views
2298
Downloads
629
Comments
7
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It's a rotating cube colour puzzle, made in the HL2 Source engine.
Why? I accidentally destroyed mine, and realized that it should be possible to recreate it using Source's Uber-powerful entity I/O system.

I was saving it for my upcoming HL2 single player mod, but since that's ages away and this is really clever I didn't want anyone to beat me to it :)
There's no point to it - it's just a tech demo.

The arena is a bit rough, but that?s not the point ? it?s all about the cube!

Feel free to decompile this map and learn from it. Credit me if you make anything based on it.

Enjoy!

7 Comments

Commented 10 years ago2007-11-29 10:51:15 UTC Comment #16053
Wow that's awesome. I know how to solve Rubik cube, but I haven't got Source :(
Commented 10 years ago2007-11-29 13:40:37 UTC Comment #16059
Wow, very cool. ;o
Great work.
Commented 10 years ago2007-11-29 16:13:01 UTC Comment #16060
Hehe I can solve it, it is just math. Did you know that is was invented by a Hungarian person (like me)...Very nice anyway...xD
Commented 10 years ago2007-12-19 13:48:22 UTC Comment #16133
This is why examplemaps should be rated
Commented 4 years ago2014-01-14 14:23:22 UTC Comment #20427
Holy shit, this is absolutely incredible! Will you ever release a VMF to this? If you ever see this messsage, please leave a comment in the shoutbox or something announcing this, or better yet, make a journal.
Commented 4 years ago2014-01-14 15:19:06 UTC Comment #20428
Wow i can't believe i never saw this before, awesome!

Striker: Old memeber like this, i doubt his contact info is still current, but you never know.. He did said you can decompile it if you are interested in the entity setup:

"Feel free to decompile this map and learn from it."
Commented 4 years ago2014-01-14 16:51:13 UTC Comment #20429
Hah, if I ever have time I will certainly decompile this. I don't understand how you rated CT, the ratings are disabled :|.

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