Commented 7 years ago2017-03-05 22:31:35 UTCComment #18454
Nice clean re interpretation of the level! I can't stand it when there's vertical release that the player cannot access however. But the map is very tidy and nicely made.
Commented 7 years ago2017-03-18 15:58:23 UTCComment #18437
Plays absolutely brilliantly, albeit a tad on the empty side.
My only niggles are weapon placement and lighting. Overall it just feels too dark for deathmatch. A couple of extra light sources + a couple extra bounce passes would do wonders.
Weapon placement is probably the biggest offender - far too much of a game on this map is spent pistol dueling. It gets tiring quite quickly. I think you just restricted yourself to the original map's weapon locations too much.
It's really great, though. So close to 5 stars. I only mention the niggles because I know you're capable of perfection in your mapping!
Felt like the map was a bit to plain in places. But overall it felt and looked good.
My only niggles are weapon placement and lighting. Overall it just feels too dark for deathmatch. A couple of extra light sources + a couple extra bounce passes would do wonders.
Weapon placement is probably the biggest offender - far too much of a game on this map is spent pistol dueling. It gets tiring quite quickly. I think you just restricted yourself to the original map's weapon locations too much.
It's really great, though. So close to 5 stars. I only mention the niggles because I know you're capable of perfection in your mapping!