Important!New version of de_kobbl hereHaven't uploaded anything here since the release of ts_untergrund, I think. xD
It's time to change, I guess.
Welcome to Kobbletown, yet another war zone caused by terrorists attacking the local population. Counter-terrorists initiated a counter-strike on this part of the town where they found a weapon supply meant for the terrorists. The terrorists have no other option than to destroy the weapons.Finally, after January, and May and June of development, I'm happy to release this map.
Its layout is based on de_cbble and de_forge, while the aesthetics are from de_storm.
There are 4 versions at the moment:
de_kobbl
de_kobbl_gsu
de_kobbl_day
de_kobbl_gsu_day
In the future, I'll release:
fun_kobbl and fun_kobbl_day.
The GSU version is basically a slightly low-poly version of the map (I get 6 more fps in it, yay, from 10 to 16fps. :D) and it has less breakable stuff.
Also, GSU, if you're wondering, GSU is a clan: Gamers Stand United. They requested me to make the map (so I made 4, lol).
Enjoy the maps!
P.S. The layout, even though a bit unusual, works relatively well.
The balance is nice, even though I don't like that broken wall passage between A and B. Team spawn locations are a bit too close to eachother in my opinion.
Ambience is good, but that wind sound is too repetitive and annoying I think.
I find it strange that the broken lantern has wires sticking out of it. And that "Site A" sign breaks the immersion a bit.
The map looks good and is very detailed, especially the night version.
Overall, de_kobbl is a very good map, probably one of the best cs maps I've seen. Love your work, Admer!
Shit i cant rate 8/10 here >:v