Open The Door...

Half-Life HL
Open The Door... by Rimrook
Posted 2 months ago2019-09-05 12:47:12 UTC • Completed • Half-Life
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Name
Open The Door...
By
Rimrook Rimrook
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Completed
Included
BSP, RMF/VMF
Created
2 months ago2019-09-05 12:47:12 UTC
Updated
2 months ago2019-09-08 17:25:43 UTC
Views
380
Downloads
81
Comments
6

This will keep you busy.

Update:
• Buttons are now shootable little targets, less parkour, +5% fun
• Counter is now accurate when 10 or less buttons remain.
• RMF included.

6 Comments

Commented 2 months ago2019-09-07 03:34:07 UTC Comment #102253
Well, about 40 minutes in and I still have around 16 to go...
I also had to noclip a few times because I'm not up to snuff on my speedrun techniques and don't know how to get that much vertical air.
There's also an invisible wall near the ladder - presumably that's a bug. Will try to find the remaining buttons tomorrow, but for now I sleep.
Commented 2 months ago2019-09-07 12:47:10 UTC Comment #102254
Okay, another 40 minutes, I figured out how to get (most of) the out of reach ones legitimately, and I'm pretty sure I've gotten it down to 1.

It's taunting me.
Commented 2 months ago2019-09-08 17:28:44 UTC Comment #102261
Made that promised update. Windawz suggested making the buttons shootable and I agree. None of the locations changed. Totally forgot the +USE function ignores walls. This is likely a final but who knows.
Commented 2 months ago2019-09-09 13:31:55 UTC Comment #102265
Spent about 45 minutes in the map yesterday evening. Got down to 29. I shall attempt to complete this tonight. I get a feeling I will start to lose my temper with it when I start getting down to single digits.

Fun idea though. Really quite a simple concept that I've not seen before.
Commented 2 months ago2019-09-13 09:54:18 UTC Comment #102270
I got down to 8 and it drove me fucking nuts. Good job.
Commented 2 months ago2019-09-15 06:49:43 UTC Comment #102272
As a big fan of the Rat Hunt concept, I enjoyed this map. Via very thorough sweeping, I found all but 1 goddamn button, which I eventually just looked at the RMF for. It wasn't especially well hidden, I just overlooked it somehow :roll:

My only criticism is that some of the breakables aren't especially obvious as breakables, especially when there's other objects of the same nature in the map that are visually identical yet aren't breakable. Otherwise, quite "enjoyable"!

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