My second hl map, sequel to the critically acclaimed "Yet Another Half-Life Adventure" !, I had this sitting on my drive for a while so I figured it's about time I get it off my back and move on to making something new, It features several seprate chunks of levels connected together to form a simple singleplayer level, This is kind of experimental so If it feels random or not connected in a sensical way then that's because it is, I kind of made this without a plan and only added to it as I went along with it.
Thanks to Admer, Solokiller and Penguinboy for helping me figure out how to fix the issue of using entities through walls, the zip file contains a mod folder, so you need to extract it to your main Half-Life folder and restart Steam to see it in your Library, or just launch it with -game. Have fun.
*v1.1 [2/29/2020]:*
- Fixed some missing faces issues.
- Made the glass more transparent.
- The Trash bin now spawns wood instead of glass when broken.
- Rotated the sitting dead scientist on the slope so he doesn't look like he's floating.
- The Rusty Door now breaks instead of opening after blowing the gasoline can next to it.
- Moved a Headcrab a little away from the drop in the vents to give players more time to react to it.
- Added some air info nodes in the Alien Controllers room to make them move around the room.
I've made some notes below on things I spotted throughout, to either watch for in future or to patch in this release if you feel like it.
I'll also try to fix the other points you mentioned.