The New (Un)Forgotten Testament

Half-Life HL
The New (Un)Forgotten Testament by LambdaCorer
Posted 1 year ago2023-12-15 08:09:23 UTC • Completed • Half-Life
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Name
The New (Un)Forgotten Testament
By
LambdaCorer LambdaCorer
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Completed
Included
BSP
Created
1 year ago2023-12-15 08:09:23 UTC
Updated
1 year ago2023-12-15 08:09:23 UTC
Views
681
Downloads
137
Comments
3
Rating
1.00 (2)
Reviews
1
full star empty star empty star empty star empty star Download (Hosted Externally)

A christian Half Life Map, or is it?

Just in time before Christmas, embark on a uniquely crafted journey within the iconic world of Jesus Christ. In this map, Gordon Freeman finds himself in a mysterious facility on the eve of the festive season. The air is charged with an otherworldly sense of anticipation and wonder.

As you navigate through the corridors and chambers, you'll encounter the monster of the Half-Life universe will try to abort you're mission. Uncover the secrets while witnessing a harmonious blend of science fiction and Christian symbolism.

3 Comments

Commented 1 year ago2023-12-15 10:04:10 UTC Comment #105725
If you're overwriting original game files (Suspense02.mp3), please package this as a minimod, otherwise the file will be changed in the player's base game.
Click here to see how to do this with no effort
Commented 1 year ago2023-12-15 10:28:18 UTC Comment #105726
0.4/10
Architecture — 0
Texturing — 1
Ambience — 0
Lighting — 0
Gameplay — 1

I kinda thought this might have a few jokes. It's presented as a troll map, but just lacks any attempt at lulz, earned or otherwise.

Architecture:
Extremely blocky. There are two clipped/VM'd brushes in the entire map.

Texturing:
Mostly aligned, but very strange choices throughout. Two separate wads for a grand total of two custom textures, both of which are somehow simultaneously overused and also completely absent.

Ambience:
70MB of completely unnecessary, base-game overwriting song ripped from, i think, Mario 64?

Lighting:
Floating point-lights with no source. Over-bright in most areas, plus eye-gouging colour clashes with the texture choices.

Gameplay:
Monsters stuck in floor (yellow dots), monsters clipping through walls, no node navigation. One vaguely interesting combat space in the whole map with your office cubicles that might have been fun if there had been nodes to let the monsters run around.

If this was a genuine attempt at a fun map, I apologise for being so harsh. But it needs a lot of work to be worth a download.
If it was a troll map... it's totally devoid of any personality or jokes.
Commented 1 year ago2023-12-16 13:23:43 UTC Comment #105745
A short map with a range enemies to shoot at. They are little to no threat due to there being no node graph to guide the AI and a lot of them are stuck in the geometry. Certainly not worth a 70MB download since the one audio file included caused my game to crash to desktop until I deleted it...

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