avelocity
) is an attribute/keyvalue you can give to some brush or point entities. When the entities are active, they will apply angular rotation (Y/Z/X) to their Pitch Yaw Roll (angles
) attribute respectively, i.e. avelocity
of 0 30 45
applies 30°/s Yaw and 45°/s Roll rotations.avelocity
is available in Reference: Entities, angles, avelocity, and origin page.
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