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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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Category: VERC - mapping > VERC Archive > Tutorials > Mapping > Archived Articles > Images Required > VERC - general
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VERC: Advanced r_speeds Control
VERC: Carving responsibly
VERC: Combining Brushes with a Text Editor
VERC: Concepts: Triggers and Targets
VERC: Controlling Turrets Through Cameras
VERC: Mitered Corners: The Undying Myth
VERC: Security Cameras