cycler_sprite (Half-Life) Last edited 15 years ago2008-06-11 08:13:39 UTC

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Point Entity

This entity lets you display and cycle through the animation of a sprite.

Attributes

[list]
[li]0 = Normal [li]Render Mode (rendermode) - Controls the type of rendering that is used for an object. Options are: [li]Sprite (model) - A sprite must be specified here (sprites/spritename.spr).[/li]
[li]Frames per second (framerate) - Framerate the sprite will run at if animated.[/li]
[li]FX Amount (renderamt)[/li]
[li]FX Color (rendercolor)[/li]
[/list]

Flags

Inputs

Outputs

Notes

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