env_fog (Counter-Strike) Last edited 1 week ago2023-05-22 10:03:49 UTC

User posted image

env_fog - Point Entity

Covers the map in fog.
Looking for the Deathmatch Classic version?
This entity also exists in Deathmatch Classic but works in a different way than Counter-Strike.

For the DMC version of this entity, please consult this page instead.

Attributes

Notes

@PointClass = env_fog : "Fog"
[
spawnflags(flags) =
[
1: "Fog Affects Skybox" : 0
]
density(integer) : "Fog density (<0.01)" : 0.001
fogStartDistance(integer) : "Start Distance" : 1500
fogStopDistance(integer) : "Stop Distance" : 2000
rendercolor(color255) : "Fog color (R G B)" : "255 255 255"
]

1 Comment

Commented 2 years ago2020-12-09 00:27:54 UTC Comment #103131
Example map:
Loading embedded content: Vault Item #4088

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