env_fog (Counter-Strike) Last edited 3 months ago2024-01-06 03:50:32 UTC

env_fog - Point Entity

Looking for the Deathmatch Classic version?
This entity also exists in Deathmatch Classic but works in a different way than Counter-Strike.

For the DMC version of this entity, please consult this page instead.
Covers the map in fog.Covers the map in fog.

Attributes

Notes

@PointClass = env_fog : "Fog"
[
    spawnflags(flags) =
    [
        1: "Fog Affects Skybox" : 0
    ]
    density(integer) : "Fog density (<0.01)" : 0.001
    fogStartDistance(integer) : "Start Distance" : 1500
    fogStopDistance(integer) : "Stop Distance" : 2000
    rendercolor(color255) : "Fog color (R G B)" : "255 255 255"
]

2 Comments

Commented 3 years ago2020-12-09 00:27:54 UTC Comment #103131
Example map:
Loading embedded content: Vault Item #4088
Commented 3 months ago2024-01-06 06:24:22 UTC Comment #105851
请问有人可以提供关于“Fog Affects Skybox”生效的截图吗?
Can anyone provide a screenshot of the effect of the "Fog Affects Skybox" flag?

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