env_global Last edited 3 years ago2019-05-19 03:47:08 UTC

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env_global - Point Entity

The env_global entity provides a way to store global variables — that is, values that can be retrieved and used across level changes. For example, you could use an env_global to have a switch in one level unlock a door in another.

Attributes

Flags

Set Initial State - If enabled, the value of the global variable will be set by the env_global when it is first loaded.

Notes

Related Pages

Example Maps

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