game_end (Half-Life)
Last edited 16 years ago2008-04-26 14:57:15 UTC
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Point EntityWhen triggered, this entity ends the current game.
Attributes
- Name (targetname) - Property used to identify entities.
- Master (master) - The name of a multisource (or game_team_master) entity. A master must usually be active in order for the entity to work. Thus they act almost like an on/off switch, in their simplest form, and like an AND gate in the case of the multisource.
Flags
Inputs
Outputs
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