game_zone_player Last edited 4 years ago2019-05-13 07:54:14 UTC

You are viewing an older revision of this wiki page. The current revision may be more detailed and up-to-date. Click here to see the current revision of this page.

This article was converted from a previous version of TWHL and may need to be reviewed

  1. The formatting may be incorrect due to differences in the WikiCode processing engine, it needs to be revised and reformatted
  2. Some information may be out of date
  3. After the article is re-formatted and updated, remove this notice and the Review Required category.
  4. Some older articles are no longer useful, or they duplicate information from other pages. In this case, delete the page after merging any relevant information into other pages. Contact an admin to delete a page.
Brush Entity

This entity is used to trigger targets based on player locations.

Attributes

Flags

Inputs

Outputs

Notes

3 Comments

Commented 14 years ago2010-04-01 18:40:35 UTC Comment #101082
can anyone create prefab with that entity?
i tried use this couple times but not working...
Commented 13 years ago2010-07-05 06:36:04 UTC Comment #101083
You first have to give the game_zone_player a name, then you trigger it with a button or something. There isn't a way for it to constantly be active.
Commented 11 years ago2013-03-31 18:57:29 UTC Comment #101084
trigger autos

You must log in to post a comment. You can login or register a new account.