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This entity is used to trigger targets based on player locations.
Name (targetname) - Property used to identify entities.
Target for IN players (intarget) - All players inside the area covered by the brush fire this target.
Target for OUT players (outtarget) - All players outside the area covered by the brush fire this target.
Counter for IN players (incount) - This game_counter's value will be set to the number of players inside the area.
Counter for OUT players (outcount) - This game_counter's value will be set to the number of players outside the area.