item_security Last edited 3 years ago2020-05-24 20:09:37 UTC

item_security - Point Entity

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This entity has been cut by Valve during the development of Half-Life and therefore is a leftover. It might function properly or not entirely or not at all.
Spawns a security card. This entity has no "game related behavior" besides storing in the player's inventory but its pickup ability is often used as a way to unlock other kinds of entities (by targeting a multisource which is the master of a door for example). In a deathmatch game, the item respawns 30 seconds after being collected.

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