lights.rad Last edited 6 years ago2018-06-20 01:03:27 UTC

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lights.rad is a text file that can be used to define textures as texture lights. This file should be placed alongside your compile tools.

Each line of the file defines a texture, in the form "texturename #R #G #B #brightness", where "texturename" is the name of the texture, "#R #G #B" is the color of the light in RGB format, and "#brightness" is the brightness value of the light. (Example: genericlight 255 255 255 1000)

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