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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured game:
Half-Life
by
Valve Software
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Category: Definitions
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Category: Definitions
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Subcategories
Glossary
(48)
Review Required
(19)
Tool Textures
(9)
Pages in this category
AAATRIGGER
Batch Compiling
BEVEL
Brush
Brush Entity
Brush Outside World
BSP Compiler
Carve
Channel (Audio)
Channel (Image)
CLIP
Clipping tool
Compile
CONTENTWATER
CSG Compiler
Deathmatch
Decal
Decompiling
Displacement
Entity
Epoly
File Types and Formats
FullBright
GoldSrc
Hammer Editor
HDR
HINT
Hollow
hud.txt and weapon_*.txt
HULL #
J.A.C.K.
Leaf
Leak
liblist.gam
lights.rad
Map
Mod
Model
NULL
Origin
Plane
Point Entity
Portal
Prefab
r_speeds
RAD Compiler
Ripent
Sentences.txt
settings.scr and user.scr
Skin
SKIP
SKY texture
Source
Special Entity Names
Sprite
Texture
Texture Light
Texture Lock
titles.txt
Tool Textures
Translucent texture
VHE
Viewmodel
VIS Compiler
Visgroup
WON Half-Life
Wpoly