trigger_camera (Half-Life) Last edited 16 years ago2008-06-11 08:13:39 UTC

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Point Entity

This entity allows you to place moving cameras in your maps that take control away from the player for a time.

Attributes

Flags

Inputs

Outputs

Notes

2 Comments

Commented 7 years ago2017-12-09 08:20:29 UTC Comment #101102
If effects like explosions aren't showing correctly when viewed through the camera, see this forum post.
Commented 11 months ago2023-12-26 07:19:56 UTC Comment #105792
可以在调试动态摄像机的时候加入一组键值:
键:effects
值:1
这可以让摄像机周围布满粒子,方便在使用后查看摄像机的当前位置。
You can add a set of key values when debugging a motion camera:
Key: effects
Value: 1
This allows particles to surround the camera, making it easy to see the current position of the camera after use.
https://twhl.info/wiki/page/Entity_Attribute%3A_Entity_Effects
https://twhl.info/wiki/page/Tutorial%3A_Non-coding_workarounds_for_your_mod

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