worldspawn (Half-Life)
Last edited 16 years ago2008-04-26 14:57:16 UTC
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Point EntityA special entity that controls several global properties. Created automatically, and can be found in Hammer under Map -> Map Properties.
Attributes
- Map Description/Title (message) - Displays this text on entering the world.
- Environment Map (skyname) - Lets you choose what sky image you want. Values are: 2desert, alien1, alien2, alien3, black, city, cliff, desert, dusk, morning, neb1, neb2, neb6, neb7, night, space, xen8, xen9, xen10
- CD track to play (sounds) - CD track to play when the level begins.
- Default light level (light)
- Default Wave Height (WaveHeight) - Set the default wave height here (can be overridden by the properties in func_water).
- Max viewable distance (MaxRange) - Maximum distance the player can see.
- Chapter title message (chaptertitle) - Text displayed when entering the level.
- Level Fade-in (startdark) - 0 = No, 1 = Yes. If Yes, then the level will start black and fade into normal light.
- Display game title (gametitle) - 0 = No, 1 = Yes. If Yes, then "Half-Life" will be displayed after the map loads.
- New Level Unit (newunit) - 0 = No, 1 = Yes. If Yes, all previous global triggers will be removed.
- Map team List (mapteams) - This will be copied into the mp_teamlist while your map is running if the server allows maps to override the team list.
- Default Team (defaultteam) - 0 = Fewest Players, 1 = First Team (team index 0).
Flags
Inputs
Outputs
*
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