Commented 21 years ago2003-09-02 14:47:33 UTC
in vault item: ENIGMA 7Comment #147
Nice custom texures! Marvellous brushwork, lots of work and it shows. You'll prolly want to make the pipe-pit deeper as I could easily see the bottom The brushwork is an example for us all Lighting's slightly bland. Five stars, though.
Commented 21 years ago2003-06-07 12:01:57 UTC
in vault item: Cs_CanbunkComment #1
Well done, Marwood. I like this map a lot - very nice rock face. I'm still making my first map (lighting problems), and I envy you making a map of an imaginary place (I'm making my school - very difficult, 'cos I have to make it exactly like it is, even if that means mapping problems).
Three things though - one, I think you need to change the timing of the waterfall sprites; at the moment they all glow at the same time. Looks odd. Secondly, A few of the doorframes have very odd textures, and finally, just make a few of the corridors a bit lighter - some of them are pitch black.
The brushwork is an example for us all
Lighting's slightly bland. Five stars, though.
Found the "Exit"?
Three things though - one, I think you need to change the timing of the waterfall sprites; at the moment they all glow at the same time. Looks odd. Secondly, A few of the doorframes have very odd textures, and finally, just make a few of the corridors a bit lighter - some of them are pitch black.
Keep mapping!