Commented 2 months ago2020-12-05 23:16:01 UTC in vault item: Open The Door... Comment #103119
If you lost the map, the rmf is right there in the download! :)
Commented 2 months ago2020-12-01 01:51:01 UTC in vault item: Open The Door... Comment #103098
More fun than it sounded like! Got down to the very last one that's troubling me.

Debating whether to resume hunting or just give it up. :)

Update: OK, found the final button. I was expecting evil but I just missed an easy one.

However, the door never actually opens, you evil tease! Though I had a look, seems like bigdoormm is missing?
Commented 3 months ago2020-11-11 14:54:51 UTC in news: TWHL Tower 2 is out! Comment #103031
Hooray! Lots of hard work by everyone finally pays off!

Thanks to all the mappers, testers, helpers, and of course players! We hope you enjoy the mod.
Commented 1 year ago2019-10-26 17:20:51 UTC in vault item: Turret Platform Prefab Comment #102393
Great idea for a prefab, and pretty nifty looking!
Commented 2 years ago2018-09-17 19:06:31 UTC in vault item: Cenodrome: The Lost Sub-Basement of TWHL Tower Comment #101522
What do you mean autosave/loading loop? Did the map load a saved game?
Commented 2 years ago2018-09-06 02:02:59 UTC in vault item: Cenodrome: The Lost Sub-Basement of TWHL Tower Comment #101499
Thanks, guys. Special praise coming from the authors of 2 of the best OG Tower maps. :heart:
Commented 2 years ago2018-04-14 01:13:34 UTC in journal: #8926 Comment #65967
Nice! I certainly remember the old Wasteland/Wastes mod fondly.
Commented 3 years ago2017-07-15 16:09:24 UTC in news: Compo 34 Results Comment #100290
Congrats all who entered! They'll all be on Goldsource Gold very soon.

Too bad about Trempler not officially entering! I think he should get an honorable mention at least, for a great map and for having the original idea to kick this compo off. It'd be nice to have his map showcased on the page even though it wasn't actually entered.

Still going to finish my map one day. :)
Commented 4 years ago2016-08-23 02:33:36 UTC in vault item: Moving_Terrain_Example Comment #20519
Nice map. Although I didn't use any trigger_changetargets in my tutorial - it looks like quite a similar entity setup. :)