Comments

Commented 15 years ago2009-01-19 05:19:51 UTC in journal: #5589 Comment #39510
ATDestroy: only one explosives skin though, it's a shame.
Commented 15 years ago2009-01-19 01:22:02 UTC in journal: #5589 Comment #39509
Well, I did mean realistic interesting barrels, but I shall do a floor wax one.
Commented 15 years ago2009-01-16 00:45:57 UTC in journal: #5580 Comment #39928
That's me, baby.

I like it Luke, I can imagine when the final lighting is in place it would look quite solid.

Also.. you don't want to be like me, it's too tragic.
Commented 15 years ago2009-01-14 05:15:17 UTC in journal: #5571 Comment #55599
Well, Zoidberg is pretty easy to blame.
Commented 15 years ago2009-01-14 02:10:53 UTC in journal: #5571 Comment #55598
I bet if I posted a pic of a penis you all wouldn't copy me.

...Probably because we'd all get the boot.
Commented 15 years ago2009-01-09 23:08:36 UTC in journal: #5557 Comment #55589
I wouldn't mind seeing Seven Pounds, I really enjoyed Pursuit of Happyness, but of those other choices.. uhh..

Yes Man, even though it's getting panned. I'd rather see a goofy comedy than a failed horror movie, Tom Cruise, or Brad Pitt age backwards. Call it the lesser of four evils.
Commented 15 years ago2009-01-09 06:57:47 UTC in journal: #5556 Comment #51739
"79% are cooler, and
21% are more of a loser than you."

:<
This comment was made on an article that has been deleted.
Commented 15 years ago2009-01-04 01:51:11 UTC in journal: #5544 Comment #47111
Christ, I just read this and had half a mind to give The_(c)Striker another warning, but satchmo doesn't seem to have taken offence so I'll just leave it. Everyone else has pretty much said what needed to be said and I hope in time he realises what an idiot he's been.
Commented 15 years ago2009-01-03 13:00:14 UTC in journal: #5543 Comment #49896
I still think you're a jerk. >:(

But seriously, new project is win, and Left 4 Dead exploiters are pants.
Commented 15 years ago2009-01-03 05:01:47 UTC in news: Welcome to 2009! Comment #98930
I'd use a capital G if I was sure he was an actual being. If I were just expressing myself like Muzzle, than who gives a fig.

Anyway, I always find it hilarious when nice gestures are treated like this.
Commented 15 years ago2009-01-01 02:54:27 UTC in journal: #5540 Comment #50299
Another one joins our ranks, muahaha. Welcome to the adult zone. ;D
Commented 15 years ago2008-12-31 07:27:17 UTC in news: Bored? Comment #98904
I just think Valve left them out so their first update would seem bulky. ;D
Commented 15 years ago2008-12-29 01:33:35 UTC in news: Map a Puzzle Results! Comment #98901
There's no fun in that.
Commented 15 years ago2008-12-28 13:13:40 UTC in journal: #5532 Comment #56292
The_(c)Striker/Habboi: You both fail to realise I'd be looking for an Australian server with good ping. ;)
Commented 15 years ago2008-12-28 11:07:28 UTC in journal: #5532 Comment #56291
Yeah, downloading this a couple of days ago, but struggling to find any good servers to play it on. :<
Commented 15 years ago2008-12-28 02:56:14 UTC in journal: #5528 Comment #39499
Yeah, very true. But they're still doing us more favours than 90% of developers to begin with, so I can't really complain. ;)
Commented 15 years ago2008-12-28 02:22:26 UTC in journal: #5528 Comment #39498
Oh, sorry, now I know what you mean. I used the corner piece and rotated it upwards, so it goes into the ceiling.
Commented 15 years ago2008-12-28 01:03:49 UTC in journal: #5528 Comment #39497
There's a whole set of vent models for TF2.
Commented 15 years ago2008-12-27 14:19:49 UTC in journal: #5528 Comment #39496
Well, I am kind of hoping the capture points are hard to breach. I'm basing it (very loosely) off the capture points in ctf_2fort. Two entrances, but a small enclosed area. The fence is there simply to slow attackers down a bit, and encourage close-quarters battle. If I have to, I will limit Engineer constructions in there.

Habboi: No place for either of them, they were made with something else in mind. ;)
Commented 15 years ago2008-12-27 03:31:58 UTC in journal: #5528 Comment #39495
Thanks, I always find it interesting how just playing/seeing another map inspires you to work. I kind of got back into this after playing a custom arena map for TF2. It looked great, but didn't play well at all. I guess it kind of inspired me to TRY and do the right thing by this one... which means lots of playtesting and tweaking when it's ready.
Commented 15 years ago2008-12-25 06:32:19 UTC in journal: #5525 Comment #51716
Whaty Whatmas?
Commented 15 years ago2008-12-24 23:31:38 UTC in journal: #5523 Comment #53835
How the hell did you even make it to the finale? D:

Expert is ridiculously hard... or I'm ridiculously crap, who knows.
Commented 15 years ago2008-12-19 06:46:45 UTC in journal: #5514 Comment #39478
True, srry. True.
Commented 15 years ago2008-12-19 04:43:01 UTC in journal: #5514 Comment #39477
Things I learned today:
1. Daubster and 38_98 know my (ex) pain.
2. Penguinboy is a tool. >:(
Commented 15 years ago2008-12-18 06:16:15 UTC in journal: #5512 Comment #56272
Disgusting pictures, but sausages are the shit.
Commented 15 years ago2008-12-16 07:06:21 UTC in journal: #5509 Comment #40823
Christmas porn, eh?
Commented 15 years ago2008-12-16 03:08:40 UTC in journal: #5509 Comment #40822
Hmm, Christmas Iron Giant...
Commented 15 years ago2008-12-15 06:18:26 UTC in journal: #5508 Comment #51679
This is all too familiar. I've recently scrapped all of my old projects, or at the very least shifted them to a scrap folder (including a big one you knew about - more on that later). I started up a Concept Mod, where I can toy with all my little half-developed ideas with no ambition to actually finish them. I think it helps by letting me get rid of those little wasteful urges in between working on my few surviving big projects.
Commented 15 years ago2008-12-14 00:39:35 UTC in journal: #5504 Comment #55580
I'm still going to see it. RANT FAILED.
This comment was made on an article that has been deleted.
Commented 15 years ago2008-12-13 02:35:57 UTC in news: Happy Birthday Half-Life! Comment #98887
Good. ;o
Commented 15 years ago2008-12-12 00:26:31 UTC in journal: #5501 Comment #35326
"It's really short."

Episode.
Commented 15 years ago2008-12-11 05:24:49 UTC in journal: #5501 Comment #35325
Episode One actually drew me in a LOT more than Half-Life 2. I thought the atmosphere was just much more evolved. But then of course, Episode Two blew it out of the water.
Commented 15 years ago2008-12-11 03:12:25 UTC in news: Happy Birthday Half-Life! Comment #98885
Slap.
Commented 15 years ago2008-12-10 05:14:26 UTC in news: Happy Birthday Half-Life! Comment #98883
I must be the only person on Earth who had complete confidence in these guys BEFORE this media release. Everybody else use to think they were dead, or close to it. D:
Commented 15 years ago2008-12-09 05:17:02 UTC in journal: #5495 Comment #49890
I should mention that hidden below all of Pb's praise for Psychonauts is a secret message, it reads "If you don't like this game, I WILL KILL YOU". Consider yourself warned!
Commented 15 years ago2008-12-09 00:52:16 UTC in journal: #5495 Comment #49889
I've never been one for homework, but buying this has been on my to-do list for quite some time now.
Commented 15 years ago2008-12-07 22:05:01 UTC in journal: #5492 Comment #50289
I am so making a map for this.
Commented 15 years ago2008-12-03 22:58:47 UTC in journal: #5487 Comment #52326
Crap! You're on to me!
Commented 15 years ago2008-12-01 19:30:56 UTC in news: Happy Birthday Half-Life! Comment #98878
You sneezed?
Commented 15 years ago2008-12-01 06:41:11 UTC in journal: #5484 Comment #50284
You can send that book to me now, plz?
Commented 15 years ago2008-12-01 05:32:10 UTC in news: Happy Birthday Half-Life! Comment #98868
They've had a few complaints on their forums about the crowbar, I have no doubts they'll get something people are happy with.

Video is so damn awesome.
Commented 15 years ago2008-11-26 22:30:29 UTC in news: Happy Birthday Half-Life! Comment #98863
;o
Commented 15 years ago2008-11-26 10:45:49 UTC in news: Happy Birthday Half-Life! Comment #98861
Do not get paid, they are all devoted Half-Life fans. What they're doing is simply MASSIVE, so it must really suck for them the amount of abuse they get for taking so long.
Commented 15 years ago2008-11-19 22:09:18 UTC in news: Happy Birthday Half-Life! Comment #98854
My post keeps growing. That can't be natural.

Tetsu0: I don't think they plan on releasing Xen screenshots, they want that to be a whole new experience. Something tells me they're really fixing up the crappy platformer elements.
Commented 15 years ago2008-11-19 08:51:27 UTC in news: Happy Birthday Half-Life! Comment #98844
He must feel so used.
EDIT:
Damn you, mystery hijacker!
Commented 15 years ago2008-11-18 10:16:08 UTC in news: Time 4 Left 4 Dead 4 Everyone 4 Ever! Comment #98832
Massive hijack is massive.
Commented 15 years ago2008-11-17 21:55:24 UTC in journal: #5465 Comment #52431
You can pass HL2 is about 6 hours, and the episodes obviously in far less. Doesn't stop me playing them over and over again.

I'm about an hour and a half into Mirror's Edge, having fun so far. The only thing to complain about so far is the sense of direction, sometimes you just have no clue where to go, and little time to think about it.. might just be my bad luck, but it's always when I'm getting shot at. :<
Commented 15 years ago2008-11-11 21:14:08 UTC in journal: #5455 Comment #50261
Haha, neat.