Commented 12 years ago2012-06-04 01:02:11 UTC
in journal: #7827Comment #58033
"Ah, almost forgot about this! What about effective methods of getting rid of cigarette smoke, especially on the fingers?"
If you mean the scent left on your fingers after smoking, stroke your dog. The fur soaks up the smell like nothing else for some reason. I know it sounds dodgy, but it works.
Commented 12 years ago2012-05-22 23:38:00 UTC
in journal: #7804Comment #43556
The quality of anything I do is directly proportionate to the amount of sleep I get. I'd probably die with a schedule like that.
Kudos for pulling it off, but still, try & look for career alternatives. This can't be healthy, and it does sound like you're quite miserable. Sadly the job market for web dev is really dry unless you know .NET or the likes (at least in Dundee), so I can see why this is taking that long.
It's a really shitty position to be in - hope you find something eventually.
Commented 12 years ago2012-05-04 09:31:37 UTC
in journal: #7773Comment #43509
Sounds more like a problem with the company than with web dev in general.
Was in the same boat ~2 yrs. ago. The company I worked for basically wanted half-assed shit done quickly, and I just couldn't do it. Ended up being sacked after a year of work, was absolutely burnt out on web dev after that.
While we're on the subject, some of the worst things in this type of work are the small business clients. They treat "this web thing" as if it's some sort of fad they reluctantly need to get on with. Also most of them think you're ripping them off. After all, they got to where they are from nothing, so surely if they had 4 spare hrs, they could hop on MS Word and do a way better job than you!
[/rant] ^ 90% of our clients. I'm glad they fired me.
Commented 12 years ago2012-04-30 12:01:59 UTC
in journal: #7765Comment #57974
Start by stripping malicious script tags from the comments. Someone could have plugged something a lot more dangerous (like stealing user session data).
Commented 12 years ago2012-04-19 12:55:22 UTC
in journal: #7753Comment #43460
^ That
To me vlogs only work when you're covering some sort of topic you're an expert on. Being passionate about the subject or having a cool personality helps too (see: day9) I'd imagine regular web dev or modding/mapping vlogs would work out great for you. Random ramblings about everyday life are about as dull as it gets for me.
Commented 12 years ago2012-04-17 23:04:53 UTC
in journal: #7747Comment #55327
It will always boil down to how good your portfolio is, regardless of who's hiring.
Apart from the learning value, you mainly want to get into courses like these for the networking opportunities. You get to meet & progress with like-minded professionals IRL, which makes a huge difference when forming teams for your first real projects.
Commented 12 years ago2012-03-18 23:58:05 UTC
in journal: #7688Comment #63281
Heh, feels like a cross between IWBTG and the Hazard Course. Gave up at the 3rd longjump puzzle. It's good fun though, and the mapping looks top-notch.
Commented 12 years ago2012-03-18 12:30:13 UTC
in journal: #7685Comment #66920
If you're going to do traditional karate, or any other classical martial art (kendo, judo, etc.) it's super important to find a good trainer. For all the kickassery that they teach, there's an equal amount of meditation, emotional stability improvement, etc. Some pretty deep zen shit.
If you're not getting that from your trainer, you're not getting the real deal.
I'd stay away from the contact sport variations of those arts (at least for starters), they stray too far away from a lot of the mental things that make the traditional versions awesome. In my experience anyway.
Commented 12 years ago2012-02-27 00:21:14 UTC
in journal: #7643Comment #50803
Pretty much all the games I've played since my very first ones in ~1996 until 2005-2006 were pirated in one way or another. Original titles were far too expensive for me to afford as a child/teen. Most of my early maps/mods were built on pirated CS/HL versions.
Doubt I would've gotten anywhere in game dev if it wasn't for flea markets or pirate retailers like that, really. I just wouldn't have had the access to those critical games in my early days that have had such a huge influence on me.
And now thanks to Steam, I'm returning the favour and buying the majority of the stuff I've pirated in the old days.
Commented 12 years ago2012-02-23 20:55:22 UTC
in journal: #7635Comment #39632
Sweet! Haven't played the first, but I'll totally be playing this. Pinchbeck has become one of my favourite game designers in recent years - I love his experimental stuff.
That and the guy has an actual PhD in FPS games. Fucking epic.
If you mean the scent left on your fingers after smoking, stroke your dog. The fur soaks up the smell like nothing else for some reason. I know it sounds dodgy, but it works.
Kudos for pulling it off, but still, try & look for career alternatives. This can't be healthy, and it does sound like you're quite miserable.
Sadly the job market for web dev is really dry unless you know .NET or the likes (at least in Dundee), so I can see why this is taking that long.
It's a really shitty position to be in - hope you find something eventually.
What was the game?
Was in the same boat ~2 yrs. ago. The company I worked for basically wanted half-assed shit done quickly, and I just couldn't do it. Ended up being sacked after a year of work, was absolutely burnt out on web dev after that.
While we're on the subject, some of the worst things in this type of work are the small business clients. They treat "this web thing" as if it's some sort of fad they reluctantly need to get on with. Also most of them think you're ripping them off. After all, they got to where they are from nothing, so surely if they had 4 spare hrs, they could hop on MS Word and do a way better job than you!
[/rant]
^ 90% of our clients. I'm glad they fired me.
is your friend. Use it for the div containers.
Someone could have plugged something a lot more dangerous (like stealing user session data).
Other than that - good job!
To me vlogs only work when you're covering some sort of topic you're an expert on. Being passionate about the subject or having a cool personality helps too (see: day9)
I'd imagine regular web dev or modding/mapping vlogs would work out great for you. Random ramblings about everyday life are about as dull as it gets for me.
Also no new EC this week. Sucks. :<
Still getting pwned.
Apart from the learning value, you mainly want to get into courses like these for the networking opportunities. You get to meet & progress with like-minded professionals IRL, which makes a huge difference when forming teams for your first real projects.
Awesome work!
Probably the funniest one I've seen so far
I'm just interested in the field. I always thought robotics, etc. were really cool.
Glad to see things are moving forward with the band :]
I'm only decent at writing software, and not understanding the underlying hardware is kind of annoying.
Try this channel. Some nice unsigned/fresh stuff here & there.
Took them long enough, but it's definitely heading in the right direction.
If you're not getting that from your trainer, you're not getting the real deal.
I'd stay away from the contact sport variations of those arts (at least for starters), they stray too far away from a lot of the mental things that make the traditional versions awesome. In my experience anyway.
Honestly though, I thought it was a hilarious over-the-top pisstaking at most mappers' early attempts at modding. I enjoyed it.
Doubt I would've gotten anywhere in game dev if it wasn't for flea markets or pirate retailers like that, really. I just wouldn't have had the access to those critical games in my early days that have had such a huge influence on me.
And now thanks to Steam, I'm returning the favour and buying the majority of the stuff I've pirated in the old days.
That and the guy has an actual PhD in FPS games. Fucking epic.