Comments

Commented 20 years ago2004-08-22 11:26:37 UTC in vault item: awp_squrel Comment #3501
First of, theres no chance of someone gettin up that long ladder.
Theres also no archietecture.
Its bland, unimaginative, got bad texturing, over all not a good map.
1 star, only because i cant go lower.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 20 years ago2004-08-20 09:16:11 UTC in vault item: Control_Room Comment #3466
can't remember the name though.
I can't remember the name.
Remember the name is what i cannot do.
Can i phrase it anymore?
well im not gonna.
Commented 20 years ago2004-08-19 16:05:18 UTC in vault item: Control_Room Comment #3453
UMmm This is exactly like a sven co-op map, can't remember the name though.
But you have just copied a sven co-op map.Unless you are the creator of the sven co-op map, shame on you.
Commented 20 years ago2004-08-18 16:49:42 UTC in vault item: fy_NewWorld Comment #3427
exactly what i thought.
Commented 20 years ago2004-08-18 06:59:00 UTC in vault item: fy_NewWorld Comment #3407
Yea awps goes through glass and walls easyily.
Commented 20 years ago2004-08-18 05:43:40 UTC in vault item: cs_test32 Comment #3405
Do you know how to take a screenshot?
Press F5 in game or press prtscn and open paint and paste it, then save it.
If you used f5 then look in C:/sierra/half-life.
And it should be in there somewhere.
Then post it here.
Commented 20 years ago2004-08-18 05:42:36 UTC in vault item: deadnighbor Comment #3404
Do you know how to take a screenshot?
Press F5 in game or press prtscn and open paint and paste it, then save it.
If you used f5 then look in C:sierra/half-life.
And it should be in there somewhere.
Then post it here.
Commented 20 years ago2004-08-18 05:42:25 UTC in vault item: de_desertpatrol Comment #3403
Do you know how to take a screenshot?
Press F5 in game or press prtscn and open paint and paste it, then save it.
If you used f5 then look in C:/sierra/half-life.
And it should be in there somewhere.
Then post it here.
Commented 20 years ago2004-08-18 05:38:41 UTC in vault item: deadnighbor Comment #3402
Needs a screenshot.
Commented 20 years ago2004-08-18 05:37:06 UTC in vault item: Env_beam - Ring Comment #3401
Looks good. Nice work.
Commented 20 years ago2004-08-18 05:35:46 UTC in vault item: fy_NewWorld Comment #3400
The only vagely nice thing is the blue glass.
The map looks bland, has flat walls.
What is the point of having the glass rooms?, its the worst place to be, someone with an awp and your toast.
Commented 20 years ago2004-08-12 15:59:25 UTC in vault item: de_pharaoh_f Comment #3306
first of davideo59, when i posted that there was one rating of 5 stars and no downloads.
and peace and love, i said in my oppinion,20 is normally the best amount to play with, and anyway, what is the point in having 36 spawns, when the limit is 32?
Commented 20 years ago2004-08-11 18:31:32 UTC in vault item: Lab Comment #3291
Quite good.
+nice flowing gameplay.
+ok texturing.
+good enemy placement.
+weapon build up.
-lack of scenery(millions of boxes).
-no plot.
3/5
Commented 20 years ago2004-08-11 18:22:45 UTC in vault item: de_pharaoh_f Comment #3290
First of dont rate ur own map.
No downloads and a 5 star rating
Secondly 36 people is a stupid amount in my oppinion around 20 is the best.
Commented 20 years ago2004-08-09 16:05:53 UTC in vault item: DM_X Comment #3231
OK lets start this then.
first label it correctly as cs not hl.
seconldy the "cliffs" look like walls and should be less 2D.
The rock is far far too thin.
Add more scenery to it, its very bare.
Aim higher than making deathmatch CS maps.
And Silentgunz what jedi mod?
Commented 20 years ago2004-07-17 06:59:11 UTC in vault item: Heads Up Comment #2750
good active map with good lay out etc.
but you have only used like 5 textures for it all, try to use a few more textures
but other wise good map
Commented 20 years ago2004-07-17 06:50:18 UTC in vault item: Defcon 1 Comment #2749
you should change the cyclinder from white to another colour though cos it look s as if you just forgot to texture them
and notihng in the real world is that white really, for long neway
Commented 20 years ago2004-07-16 19:44:37 UTC in vault item: Defcon 1 Comment #2745
i think this is a very good map for a first attempt
it has good texturin (mostly)
active environment
but the train area, there are white cylinders there , why? it doesnt fit the rest of the map, and the train track goes to nowhere, if u put a tunnel at each end but just make it a wall lookin like a tunnel with maybe no light it could look better
but still a good first map
Commented 20 years ago2004-07-12 17:45:30 UTC in vault item: aim_radioactive Comment #2684
umm it says this is for half life
Commented 20 years ago2004-07-10 14:33:31 UTC in vault item: The Big Tower of Death Comment #2662
OMG was that supposed to be a multiplayermap?
cos i found it hard enough gettin up the stairs neway and if ur gettin shot at that woyuld be impposible
sorry but tis true
Commented 20 years ago2004-07-10 14:25:14 UTC in vault item: Corridor Comment #2661
what the hell i fell through the map as soon as i tried playin it
Commented 20 years ago2004-07-10 14:20:41 UTC in vault item: WallClimber Comment #2660
thats was a decent first map alot better than my first
Commented 20 years ago2004-04-08 18:30:11 UTC in vault item: CS: Pistols at Start Comment #1539
lol i thought it was space invaders