Commented 12 years ago2012-09-01 06:51:40 UTC
in journal: #7957Comment #55385
lol man, it's hard to explain, I could hear the mouse click, but it was faint, undefined, I paid no attention to it. But when I used the mouse now for the first time, all of a sudden it was a lot more defined, It's like I hear it more clearly now, there's more sound to it than there was before.
When I say 25% increase, I meant in the sense that everything is 25% louder now, but hearing wise yeah I hear a lot more now, like I said, I hear sounds that I never even knew existed xD
Edit: Oh yeah, and my voice sounds different now, lol! Edit2: To me I mean, as I was talking after the ear cleaning, I said a few words and was like, wait, is that what I sound like?
Commented 12 years ago2012-08-29 05:35:41 UTC
in journal: #7949Comment #55375
Lol, because school ends when Summer begins, and it begins again when Summer is over. Unless you go to school in England, where school ends half way through Summer.
Commented 12 years ago2012-08-26 17:30:14 UTC
in journal: #7947Comment #49393
My dad had a similar injury. He was driving on a motorcycle and something happened that forced his heel to slide against the floor, the sole of his shoe was torn apart in seconds and next was his heel, which actually came off, he had to go pick it up, get to the hospital, and get it sown back on D:
Commented 12 years ago2012-08-23 07:31:56 UTC
in journal: #7943Comment #45708
So when you make a cliff texture for example, do you take an image of a cliff from the interwebs, and then turn it into a texture? I would presume that legit developers would buy these/ take the photos themselves, but this is acceptable yes?
Commented 12 years ago2012-08-06 20:54:35 UTC
in journal: #7924Comment #44857
I assume you did because when I shot at it, it seemed to apply metal bullet hole decal, and the texture did not look like it was one of the defaults Sorry.
Commented 12 years ago2012-08-05 18:42:15 UTC
in journal: #7909Comment #63315
I decided to play along with his stupid game once, I figured he was trying to be imaginative and create some fantasy story, but he ended up talking about shit nonstop, even if I tried to keep the thing on track always, he kept going back to shit.
Commented 12 years ago2012-08-05 16:40:59 UTC
in journal: #7924Comment #44855
@Lajron: Paul sux! I kicked his ass, with my fist! Fizzybubbleh? Showaddy waddy.
@Habboi: I think it was good. But you should probably light up the dark red pipe room a little bit. I doubt anyone will go there, with the reason being that most players prefer wide open spaces where they can use their ak and m4 more accurately, that's where skill comes into play, nobody will prefer to go down that dark tight corridor where one guy that goes "OH SHIT" can just spray you and kill you easily, or it's hard to spot enemies. Nobody wants to use flashlight either, that will give away their position! So I suggest that you add some more light, not necessary light up the whole area, but perhaps add some more spotlights like the one that already is there, so it's easier to spot foes.
Also I guess you will obviously add more detail into the duct connecting spot A and that dark room, but if not, then I'm just putting that out there, because it look horrible.
Oh yeah and finally, make the glass only 2 units thick if it isn't, this way you can be sure that all bullets will go through the glass, even if it doesn't break, many players would prefer it that way, then have some thick glass that lets some bullets pass through it (like awp) and some not (like pistol bullets etc).
Commented 12 years ago2012-06-28 19:22:06 UTC
in journal: #7859Comment #43620
That's why I switched to Source. I'll have three years in uni now, during which I'll get to learn source and anything new they release (hoping for hl3 with new engine :D) and for some of my Uni projects I'll make Source maps too, and I'll gain experience that way.
Commented 12 years ago2012-06-08 17:20:52 UTC
in journal: #7827Comment #58037
"No, jumping off a cliff is much more stupid." Depends how tall the cliff, and the reason, and the factor of whether you have safety equipment like bungee jumping rope or parachute
Commented 12 years ago2012-04-17 05:35:49 UTC
in journal: #7747Comment #55331
Yeah, they were looking for people that did related stuff in their free time, not just in schools/colleges. He also asked me If I came to the open day and I f I have questions about the course; I replied "yes I came to the open day, and no I don't have questions because I know everything about the course already..." and he seemed to like that a lot, since it shows my interest in the course.
Olmadaze Black Mesa Source!
When I say 25% increase, I meant in the sense that everything is 25% louder now, but hearing wise yeah I hear a lot more now, like I said, I hear sounds that I never even knew existed xD
Edit: Oh yeah, and my voice sounds different now, lol!
Edit2: To me I mean, as I was talking after the ear cleaning, I said a few words and was like, wait, is that what I sound like?
Why is it on the balcony?
Awesome
Btw, I'm guessing it's not an outside balcony, but instead it's an inbuilt one that's within the building, like these ones for example:
Unless you go to school in England, where school ends half way through Summer.
I see a lot of people doing more hardware related courses, I'm going to do a BSc too Penguinboy.
You are like these guys xD http://www.youtube.com/watch?v=SxeHrCyx-Eg
...also, make sure to not swim in pool at least 2 hours after 1st graders have used it!
http://www.cpubenchmark.net/high_end_cpus.html
@Habboi: I think it was good. But you should probably light up the dark red pipe room a little bit. I doubt anyone will go there, with the reason being that most players prefer wide open spaces where they can use their ak and m4 more accurately, that's where skill comes into play, nobody will prefer to go down that dark tight corridor where one guy that goes "OH SHIT" can just spray you and kill you easily, or it's hard to spot enemies.
Nobody wants to use flashlight either, that will give away their position!
So I suggest that you add some more light, not necessary light up the whole area, but perhaps add some more spotlights like the one that already is there, so it's easier to spot foes.
Also I guess you will obviously add more detail into the duct connecting spot A and that dark room, but if not, then I'm just putting that out there, because it look horrible.
Oh yeah and finally, make the glass only 2 units thick if it isn't, this way you can be sure that all bullets will go through the glass, even if it doesn't break, many players would prefer it that way, then have some thick glass that lets some bullets pass through it (like awp) and some not (like pistol bullets etc).
My mouse is da shit dough son! I got da G500 up in dis bitch.
Depends how tall the cliff, and the reason, and the factor of whether you have safety equipment like bungee jumping rope or parachute