Comments

Commented 19 years ago2005-01-12 17:01:57 UTC in vault item: Feature Length Presentation Comment #5604
Oh yeah... and i know you can see the camera target in the first camera view.... its just so i knew it was workin lol
:)
Commented 20 years ago2004-11-27 12:29:48 UTC in vault item: chemical_trap Comment #5181
about the door, i think you can stop it by setting the door up as a track train
Commented 20 years ago2004-08-30 07:04:11 UTC in vault item: Stargate Comment #3698
oh and as for the dark rooms: there is a reason, but i'd prefer not to disclose as it shows a rather cheap side of my map :) but ill try making it a bit lighter
Commented 20 years ago2004-08-30 06:55:30 UTC in vault item: Stargate Comment #3697
cheers for the comments, next version is on its way!!
Commented 20 years ago2004-08-24 07:34:50 UTC in vault item: Gravity Test Comment #3566
once again: good example map, NEEDS THE .MAP!!!
Commented 20 years ago2004-08-24 07:32:53 UTC in vault item: Strobe Light - on and off Comment #3565
and decals! lol... good example map, would have been better if the .map was with it
Commented 20 years ago2004-08-12 17:11:49 UTC in vault item: Dalek Unbidden Comment #3310
looks good..... not boxy..... but.... cant play it.... sorry, bad computer BAD!!!