Commented 20 years ago2004-10-07 09:46:41 UTC
in vault item: Subway ExampleComment #4298
Ies, i know that Poke646 use func_conveyor for the main walls and ceiling, and small details with func_train. But with the method i used you can add more variety, you can make a door into a part of a wall, vents in the ceiling...
Anyway yes, it depends from what it has to be done, btw, the func_conveyor method require less work, and less entities.
Commented 20 years ago2004-08-27 11:34:23 UTC
in vault item: PeepholeComment #3643
The effect is not bad. Maybe some seconds more...
The CZ effect is something like the fiber-optic camera in Splinter-cell, not a mapping trick. Is just the mapper (or level designer) that decide when and where the player can use the f-o camera.
Sorry but the site give me an error if i edit the map; i cant'upload a new version.
But with the method i used you can add more variety, you can make a door into a part of a wall, vents in the ceiling...
Anyway yes, it depends from what it has to be done, btw, the func_conveyor method require less work, and less entities.
The CZ effect is something like the fiber-optic camera in Splinter-cell, not a mapping trick. Is just the mapper (or level designer) that decide when and where the player can use the f-o camera.