My love is HL. Source may have bugs but they will be fixed. I have sent the known bugs in and hoping the Valve will get to it soon.
Yes this was done by myself for HLDM1. Yes I know someone did it for CSS. This is my version.
Source is awesome. HL2 engine and pysics with the original HL. I think it is a good mix.
Enough of the comments of my screenshot. We all know I cannot make a worthy screenshot. We have gone there before LOL.
I just thought you guys would like to see this, seeing the SDK does not offically support HLDM:S I found a way and have a fullly updated fdg file for too.
Commented 19 years ago2005-09-06 15:36:05 UTC
in vault item: ApartmentRatsComment #8903
No that is not my apartment LOL. Only on thin in the map is in my apartment and that is the picture hanging above the Chair.
Yes this is for Deathmatch HL
The screenshot looks awsome on my side but after upload it is all blurry.
There is more that you can do in the map. Like go in the TV. There is a hidden room that has all my Team members sprays in it. Printer will kill if someone is standing on the tray and your shot the button. The Scanner will shoot you across the room if you are standing on the right spot on the lid. You can go under the chair if you shoot the lever. then you csn Shoot the round tube inside and it will close it. There is a hidden room here too. There is a hidden room above the chair in the celling. kinda tricky to get into but that is where the gulon gun is.
Commented 20 years ago2004-01-05 16:13:56 UTC
in vault item: shotgun_canyonComment #701
I really apraciate it Anthony. I do know how to get the game_play_equip to work. Right now it only works in MP. That is not a biggie cuasee it was to be a MP map.
Commented 21 years ago2003-11-17 09:28:18 UTC
in vault item: Dizzy_KillboxComment #439
Sorry folks there was a bug in first finished map. One of the teleport destination spot spawned you into the floor. The bug is fixed and also added a ding sound when someone enters the map. Please replace the BSP file with this new one.
Yes this was done by myself for HLDM1. Yes I know someone did it for CSS. This is my version.
Source is awesome. HL2 engine and pysics with the original HL. I think it is a good mix.
Enough of the comments of my screenshot. We all know I cannot make a worthy screenshot. We have gone there before LOL.
I just thought you guys would like to see this, seeing the SDK does not offically support HLDM:S I found a way and have a fullly updated fdg file for too.
I will make a version for HL2DM.
It will defenitly add this yo my HLDM server.
Very masterfully done.
The only thing that I did not like was all the trigger hurts and I could not see a jump pack.
However all in all it was avery good map!!!!!!
Keep up the good work Rimrook!!!!
Yes this is for Deathmatch HL
The screenshot looks awsome on my side but after upload it is all blurry.
There is more that you can do in the map. Like go in the TV. There is a hidden room that has all my Team members sprays in it. Printer will kill if someone is standing on the tray and your shot the button. The Scanner will shoot you across the room if you are standing on the right spot on the lid. You can go under the chair if you shoot the lever. then you csn Shoot the round tube inside and it will close it. There is a hidden room here too.
There is a hidden room above the chair in the celling. kinda tricky to get into but that is where the gulon gun is.
Sorry it had to do with SSL on the webserver. Got it fixed now.
it took me 3 days to make it
this is also countinuing the treaded conversation in the forms found here: http://cariad.co.za/twhl/forums.php?action=viewthread&page=last&id=1165