Commented 13 years ago2011-10-14 03:04:31 UTC
in journal: #7437Comment #50725
Sorry to hear what happened Instant Mix, it makes me sick, people can be assholes sometimes.
But you guys are being too harsh on Crollo. He has a valid point about under-age drinking and I don't think he was aiming that comment at Instant Mix or anyone else here. I thought the "Doesn't Matter had sex" joke was pretty unnecessary but apparently not. So then then you guys get all fired up at Crollo and take turns to have unfair jabs at him? Yes people can be assholes sometimes.
Commented 15 years ago2009-08-26 01:30:45 UTC
in journal: #6027Comment #49816
I understand this is unfinished but I'm not convinced this is an abandon factory at all, it looks more like an abstract sort of thing than a realistic abandon factory. There really needs to be a lot more destruction and decay and grunge and the interiors and exteriors are really linear.
The factory itself probably doesn't look like a real factory either. And it strikes me as odd that you have lights on in an abandon factory not to mention it's day time.
I suggest you do some research into decayed/abandon environments in the Source engine. Check out the Rain Drop and Research and Development and play through the factory parts of Half-Life 2 Episode 2.
But you guys are being too harsh on Crollo. He has a valid point about under-age drinking and I don't think he was aiming that comment at Instant Mix or anyone else here. I thought the "Doesn't Matter had sex" joke was pretty unnecessary but apparently not. So then then you guys get all fired up at Crollo and take turns to have unfair jabs at him? Yes people can be assholes sometimes.
The factory itself probably doesn't look like a real factory either. And it strikes me as odd that you have lights on in an abandon factory not to mention it's day time.
I suggest you do some research into decayed/abandon environments in the Source engine. Check out the Rain Drop and Research and Development and play through the factory parts of Half-Life 2 Episode 2.