Comments

Commented 18 years ago2006-05-30 10:41:04 UTC in vault item: Orb (Compo 20) Comment #12081
Wow, I've gotta check out how its set up. Really neat little thing you made there. The camera work is a little shotty but eh, halflife isn't exactly known for cameras.
Commented 18 years ago2006-05-15 14:12:26 UTC in vault item: Apex_V2 Comment #11870
I like the looks of this one quite a bit over the previous one... Its just more... full looking.
Commented 20 years ago2004-11-10 18:07:38 UTC in vault item: Airlock Sequence Problem Comment #5013
Well, it did show me how to invert an entity signal, but on changing it to multiplayer (Just removing the trigger, and setting the 3 buttons to target the sequence), it refuses to run the trigger_push.

If anyone cares to do it for multiplayer, go ahead. I'm just going to fiddle until I get it for now.
Commented 20 years ago2004-09-24 23:19:20 UTC in vault item: Paper Thin Brushes Comment #4078
Wow, that a nice trick you've pulled there.
Commented 20 years ago2004-09-21 00:16:08 UTC in vault item: Glass Contest Entry Comment #4004
Ah fuck. That sucks. Stupid lycos.
Commented 20 years ago2004-09-17 23:45:58 UTC in vault item: Glass Contest Entry Comment #3974
Argh, damn two-fiddy-free. I have fixed the link
Commented 20 years ago2003-12-10 00:31:16 UTC in vault item: The Box Comment #541
um.... si?
Ai-yi-yi! No es bueno!
It looks neat, but the light come from nowhere. Give them a source. Even little tiny runway bulbs