Commented 15 years ago2008-06-03 06:21:21 UTC
in journal: #5114Comment #56117
[EDIT 2012] I am here to report that the computer doesn't work anymore. Perhaps the BIOS battery is dead, anyway it's a 13 year old computer. RIP Pentium 2.
Commented 15 years ago2008-06-02 16:09:21 UTC
in journal: #5114Comment #56115
Lol you can read the big title on the screen " open ttd" which stands for " open transport tycoon deluxe" . It's translated into many languages , romanian included
And skals what's the matter .... I can't do anything here ? you posted something about gta 4 .... I could have said "ok... and why did you show this to us?"
But .... lol .... not all the people are as you expect them to be ...
And yes I had to clothe the computer so it would run :)) =)) =)) =)) . And I also had to warm it up using an electric heater :)) . It was really cold , like -5 C .
Commented 15 years ago2008-06-02 07:59:10 UTC
in journal: #5111Comment #56103
It;s not finished , I want to add some "sound" and "artwork" pages . Of course , I'm a beginner\intermediate in all of these , but I want to share them , it's a pleasure to share !
Commented 15 years ago2008-05-27 09:20:02 UTC
in vault item: ReissuesComment #16679
This is a great MOD everyone HAS TO DOWNLAOD. I just played through several maps and my eyes dropped on the floor . It's amazing ! Pure detail . Interactivity ( in some maps ) . I even spend some time looking on the walls :))
Commented 15 years ago2008-05-24 09:03:39 UTC
in journal: #5091Comment #56080
Wrong . I made some test before I started to make the sven coop campaign and if I nulled all the outside faces the r_speeds dropped with 6 ( the original r_speeds were 12 - it was just a chamber)
This comment was made on an article that has been deleted.
Commented 15 years ago2008-05-23 17:31:07 UTC
in journal: #5091Comment #56079
when i make a new chamber first I build it with textures , then I null everything and retexture . All the details are func_walls. And because all the details are func_wall , I MUST separate now my level in 2 maps because I get the error " no free edicts" and some lasers aren' working ....
Commented 15 years ago2008-05-21 11:50:26 UTC
in vault item: fy_speedweaponComment #16660
amazing map for 5 hours ? lol I thought this map is really crap i didn't believe somebody will like it . I made it because I finished all the exams and I was very happy ...
Edit : 5 hours because i started in a day ( 2 hours) and completed it next day ( 3 hours) .
Commented 15 years ago2008-05-17 04:45:16 UTC
in vault item: WarcoastComment #16637
ok , coolness !!!! This map has a very realistic feel . I'm always impressed by outdoor hl1 maps because they're the hardest to achieve . I'm not very good at commenting a map , so I just want to say this map is really awesome !
I don't like a thing , thought ... if I fail to complete the mission , the map ends .... This is a little stupid . It should restart but uh .....I don't think that's possible with triggers in-game only from the cfg file .
Commented 16 years ago2008-04-25 05:56:46 UTC
in vault item: cs_portugalComment #16573
Man this map deserves to be downloaded . Extremely realistic and very detailed . How long did you work on this map ? I mean , wohooooooooooooooo I really felt in a market !
5 stars . There is a strange thing , thought : the fading lights are func_water ?!
I didn't like the lift . You must think that in this world there are a lot of noobs . I pushed the button and I had to wait quite a lot until the lift came to me . Well , the noobs will keep pushing and finally will say : the lift is broken .
Anyway , the crates are making this map . I like the ads - especially the borat ( it was filmed in Romania with some gipsies...)
You should include an overview - it's quite confusing until you learn the map .
Commented 16 years ago2008-04-25 05:20:18 UTC
in vault item: cs_portugalComment #16572
LOL agent-x is right . I posted my map ( de_dome) on cstrike-planet and in 3 days I had 600 downloads . Now downloading ... I'll post a comment tomorrow maybe ...
Commented 16 years ago2008-03-03 16:04:56 UTC
in vault item: CombomanComment #16485
I played the map and it is very cool . I felt disappointed because there was no ambience on the surface , only in the subterrain buildings. The map is good for lots of players , but the problem is that you can easily get lost in the subterrain structures. You should provide a top-down picture for ingame use.
Those were the "bads" of the map.
Arhitecture : Very complex , I like it.
Ambience : Except of the surface , it's good( but i really didn't like the creepy wind in some underground place ....)
Originality : If you weren't inspired by something , then you have a lot of imagination.
Textures : 100% Half-Life 1 map
Lighting : 1. Outdoor : Sucks ! 2. Underground structures : Medium to good.
Gameplay : Medium-to good.
FPS judging : Well the r_speeds are relatively good. The average was 500 wpoly and 2000 epoly.
Commented 16 years ago2008-02-27 11:03:38 UTC
in vault item: Awp_2tabere_v2Comment #16462
Thanks again . The trees are solid near the ground , because I used some clip-brushes ....
Oh well , the worst parts of the map are the spawn areas so I'll work a little more there . Maybe I'll use some custom textures on the spawn ares , what do you think ?
Oh , I'm currently working on the third version. And there will be a surprise . Anyway , It's a pain in the ass cuz' I'm making some cave tunnels ....and I can't make them flat ;D
And skals what's the matter .... I can't do anything here ? you posted something about gta 4 .... I could have said "ok... and why did you show this to us?"
But .... lol .... not all the people are as you expect them to be ...
And yes I had to clothe the computer so it would run :)) =)) =)) =)) .
And I also had to warm it up using an electric heater :)) . It was really cold , like -5 C .
Have you ever heard of "sharing" ?
EDIT - TESTED
oh , skals , its 15+
Edit : 5 hours because i started in a day ( 2 hours) and completed it next day ( 3 hours) .
Man , the map is so complicated at this point that I have to make tests on mechanisms in another map !
I forgot to tell you : Samurai Jack is my original nick , Striker is only on TWHL .
I don't like a thing , thought ... if I fail to complete the mission , the map ends .... This is a little stupid . It should restart but uh .....I don't think that's possible with triggers in-game only from the cfg file .
5***** for it's realistic feel and ambience .
Romanian Language - 10
Mathematics ...... result on it's way ...( I hope at least 9 )
5 stars . There is a strange thing , thought : the fading lights are func_water ?!
I didn't like the lift . You must think that in this world there are a lot of noobs . I pushed the button and I had to wait quite a lot until the lift came to me . Well , the noobs will keep pushing and finally will say : the lift is broken .
Anyway , the crates are making this map . I like the ads - especially the borat ( it was filmed in Romania with some gipsies...)
You should include an overview - it's quite confusing until you learn the map .
I'll let the experts to comment further ...
Oh , all right I'll update the archive !
The map is good for lots of players , but the problem is that you can easily get lost in the subterrain structures. You should provide a top-down picture for ingame use.
Those were the "bads" of the map.
Arhitecture : Very complex , I like it.
Ambience : Except of the surface , it's good( but i really didn't like the creepy wind in some underground place ....)
Originality : If you weren't inspired by something , then you have a lot of imagination.
Textures : 100% Half-Life 1 map
Lighting : 1. Outdoor : Sucks !
2. Underground structures : Medium to good.
Gameplay : Medium-to good.
FPS judging : Well the r_speeds are relatively good. The average was 500 wpoly and 2000 epoly.
Nice work !
Anyway I played the map , and I can't accord you more than 3 stars , sorry . Maybe 2/5 stars.
Well , I found ceiling texturs on the floor .
The map layout is a little bit difficult to learn , but after 2-3 rounds you'll know it .
Ambience=0
Something for nothing - lots of buttons that aren't working.
The map is fun , tho....
[Edit] LOL ? wtf happened ?
Triplicate comments deleted
Oh well , the worst parts of the map are the spawn areas so I'll work a little more there . Maybe I'll use some custom textures on the spawn ares , what do you think ?
Oh , I'm currently working on the third version. And there will be a surprise . Anyway , It's a pain in the ass cuz' I'm making some cave tunnels ....and I can't make them flat ;D