Comments

Commented 20 years ago2004-05-27 19:10:40 UTC in vault item: BlackOP Retreat Comment #2096
well so far it looks ok..
Commented 20 years ago2004-05-25 20:47:32 UTC in vault item: de_forsaken Comment #2069
i think there should be some stuff on the floor...just too empty
Commented 20 years ago2004-05-24 22:26:09 UTC in vault item: midniteSTREETZ Comment #2060
hmm
Commented 20 years ago2004-05-24 19:50:52 UTC in vault item: midniteSTREETZ Comment #2057
ok i fixed it...u had part of the map hanging off the grid the map was way too big i scaled it down a little..compiling still takes a little bit longer and i got rid of all those compiling errors...im including all the files .rmf, .map, .bsp and all those other ones. So here u go
Commented 20 years ago2004-05-24 10:34:50 UTC in vault item: Elevator Comment #2047
i was targetting the path_corners the whole time lol
Commented 20 years ago2004-05-24 10:34:35 UTC in vault item: Elevator Comment #2046
i think i got it :) thx
Commented 20 years ago2004-05-23 21:05:30 UTC in vault item: Elevator Comment #2034
ok i allowed uploads just incase anyone fixed it ...
Commented 20 years ago2004-05-23 16:49:51 UTC in vault item: Elevator Comment #2033
lol ok new stupid problem...i used func_button and tryed to open the doors but instead of doors moving the buttons moved
Commented 20 years ago2004-05-23 14:07:25 UTC in vault item: Elevator Comment #2027
why is it posting all of my stuff twice....
Commented 20 years ago2004-05-23 14:07:11 UTC in vault item: Elevator Comment #2026
but i dont think u can use it for counterstrike..
Commented 20 years ago2004-05-23 13:17:46 UTC in vault item: Elevator Comment #2023
i could probably follow the tutorial here but they left out like half of it....tell u to put in 2 corners then he shows some pics and then.."u should have 7 path_corners now" so that was a lost cause...but ill try ur way
Commented 20 years ago2004-05-23 12:40:44 UTC in vault item: Elevator Comment #2020
ya i go the "simple" elevator to work on different maps its just this one and its numerous entities is driving me nutz...but i need the doors since ur going underground (and it looks better :))
Commented 20 years ago2004-05-19 10:31:40 UTC in vault item: cs_canyon_lab Comment #1939
oh well thx for ur help captain....did it atleast look good :)
Commented 20 years ago2004-05-19 10:03:58 UTC in vault item: cs_canyon_lab Comment #1937
do u think if i tryed using one of those terrain generators it would turn out better and if i scaled it down alot? or is making something like a canyon a lost cause.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.