Commented 20 years ago2004-05-24 19:50:52 UTC
in vault item: midniteSTREETZComment #2057
ok i fixed it...u had part of the map hanging off the grid the map was way too big i scaled it down a little..compiling still takes a little bit longer and i got rid of all those compiling errors...im including all the files .rmf, .map, .bsp and all those other ones. So here u go
Commented 20 years ago2004-05-23 13:17:46 UTC
in vault item: ElevatorComment #2023
i could probably follow the tutorial here but they left out like half of it....tell u to put in 2 corners then he shows some pics and then.."u should have 7 path_corners now" so that was a lost cause...but ill try ur way
Commented 20 years ago2004-05-23 12:40:44 UTC
in vault item: ElevatorComment #2020
ya i go the "simple" elevator to work on different maps its just this one and its numerous entities is driving me nutz...but i need the doors since ur going underground (and it looks better :))
Commented 20 years ago2004-05-19 10:03:58 UTC
in vault item: cs_canyon_labComment #1937
do u think if i tryed using one of those terrain generators it would turn out better and if i scaled it down alot? or is making something like a canyon a lost cause.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.