Topic | Posts | Last Post | |
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houndeyes killing each other tschumann, 5 years ago2019-02-02 06:11:07 UTC
4 replies •
2043 views
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4 replies 2043 views |
tschumann 5 years ago |
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Can't get func_trackchange to work UbOh, 5 years ago2019-01-23 13:53:30 UTC
9 replies •
3362 views
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9 replies 3362 views |
UbOh 5 years ago |
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Custom Skybox? sluggard, 5 years ago2019-01-29 10:39:52 UTC
5 replies •
3430 views
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5 replies 3430 views |
sluggard 5 years ago |
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Opposing Force SDK Solokiller, 5 years ago2019-01-16 17:14:23 UTC
6 replies •
5899 views
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6 replies 5899 views |
Solokiller 5 years ago |
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The Ballet of the Bots abbadon, 5 years ago2018-12-18 23:10:18 UTC
25 replies •
7617 views
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25 replies 7617 views |
abbadon 5 years ago |
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playing with the console command list tschumann, 5 years ago2019-01-07 21:42:17 UTC
2 replies •
1968 views
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2 replies 1968 views |
tschumann 5 years ago |
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custom blood colours tschumann, 5 years ago2019-01-04 07:08:40 UTC
5 replies •
4046 views
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5 replies 4046 views |
hfc 5 years ago |
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Interesting article on Quake engine visibility calculations Solokiller, 5 years ago2019-01-01 14:20:09 UTC
2 replies •
2180 views
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2 replies 2180 views |
tschumann 5 years ago |
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Half Life 2 Style Weapon Sway code request Dèàťhsţŕòķè, 5 years ago2019-01-02 04:35:24 UTC
1 reply •
1908 views
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1 reply 1908 views |
tschumann 5 years ago |
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getting number of sprite frames on server tschumann, 5 years ago2018-12-29 01:53:25 UTC
3 replies •
1988 views
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3 replies 1988 views |
tschumann 5 years ago |
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when to EXPORT an entity method tschumann, 5 years ago2018-12-29 06:45:38 UTC
2 replies •
1820 views
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2 replies 1820 views |
tschumann 5 years ago |
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Sven Co-op forums shutting down Solokiller, 5 years ago2018-12-28 18:23:29 UTC
7 replies •
9436 views
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7 replies 9436 views |
The303 5 years ago |
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mdl flags tschumann, 5 years ago2018-12-27 23:05:51 UTC
0 replies •
1430 views
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0 replies 1430 views |
tschumann 5 years ago |
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VHLT source code cleaned up Solokiller, 5 years ago2018-12-02 17:05:39 UTC
23 replies •
9524 views
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23 replies 9524 views |
Solokiller 5 years ago |
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Custom Entity Sprites PeterBrev, 5 years ago2018-12-13 18:14:23 UTC
4 replies •
4566 views
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4 replies 4566 views |
Penguinboy 5 years ago |
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Is it possible to join a brush entity onto another? MOCOLONI, 5 years ago2018-12-11 21:16:33 UTC
6 replies •
2749 views
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6 replies 2749 views |
MOCOLONI 5 years ago |
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How about really effective GoldSrc BSP decompiler? Qwertyus, 5 years ago2018-12-10 16:16:43 UTC
14 replies •
9019 views
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14 replies 9019 views |
Solokiller 5 years ago |
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It is possible to exclude texture that I'm not using ? Milchka, 5 years ago2018-11-26 22:11:39 UTC
8 replies •
4040 views
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8 replies 4040 views |
Qwertyus 5 years ago |
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Rack77 Screamernail, 5 years ago2018-09-14 17:19:59 UTC
22 replies •
7640 views
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22 replies 7640 views |
Screamernail 5 years ago |
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Func_Illusionary problem with lighting? LeaveittoTobi, 5 years ago2018-12-06 01:48:04 UTC
2 replies •
2095 views
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2 replies 2095 views |
LeaveittoTobi 5 years ago |
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Is there a way to fire random events? MOCOLONI, 5 years ago2018-12-01 13:44:04 UTC
2 replies •
1947 views
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2 replies 1947 views |
MOCOLONI 5 years ago |
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Crowbar´s RELOAD code does not work.( No, it´s not a joke ). abbadon, 5 years ago2018-11-25 19:14:24 UTC
5 replies •
2864 views
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5 replies 2864 views |
abbadon 5 years ago |
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HLVIS, LeafThread stucked on 90% meme, 5 years ago2018-11-29 11:40:27 UTC
6 replies •
4132 views
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6 replies 4132 views |
meme 5 years ago |
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Disabling Spectator modes abbadon, 5 years ago2018-11-25 11:53:08 UTC
4 replies •
2327 views
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4 replies 2327 views |
abbadon 5 years ago |
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Couldn't find game entity 'info_texlights' in game DLL F0cu5, 5 years ago2018-11-24 08:29:39 UTC
3 replies •
2669 views
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3 replies 2669 views |
tschumann 5 years ago |
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Visual underwater effect kazik, 5 years ago2018-11-19 00:24:03 UTC
1 reply •
2258 views
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1 reply 2258 views |
tschumann 5 years ago |
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Weapon Strip (HUD question) PeterBrev, 5 years ago2018-10-24 09:20:33 UTC
9 replies •
4849 views
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9 replies 4849 views |
Solokiller 5 years ago |
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Having issues making a skin for a model im working on guest3444307, 5 years ago2018-10-26 05:53:20 UTC
22 replies •
7595 views
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22 replies 7595 views |
guest3444307 5 years ago |
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Safe Entity Threshold F0cu5, 5 years ago2018-11-04 01:54:18 UTC
7 replies •
3251 views
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7 replies 3251 views |
abbadon 5 years ago |
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Can you limit how many enemies can attack you at a time? abbadon, 5 years ago2018-11-02 16:49:32 UTC
3 replies •
2481 views
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3 replies 2481 views |
abbadon 5 years ago |
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Triggering sound every X seconds F0cu5, 5 years ago2018-10-15 04:12:58 UTC
3 replies •
2503 views
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3 replies 2503 views |
F0cu5 5 years ago |
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Half Life skies without cliffs? Cabo Fiambre, 5 years ago2018-10-30 14:23:54 UTC
4 replies •
2857 views
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4 replies 2857 views |
Cabo Fiambre 5 years ago |
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rendering bounding boxes tschumann, 5 years ago2018-10-06 05:17:36 UTC
3 replies •
2439 views
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3 replies 2439 views |
tschumann 5 years ago |
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Explosive mines working just first round REBELVODKA, 5 years ago2018-10-15 18:53:36 UTC
3 replies •
2326 views
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3 replies 2326 views |
tschumann 5 years ago |
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Turret help REBELVODKA, 5 years ago2018-10-09 14:54:53 UTC
4 replies •
2564 views
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4 replies 2564 views |
REBELVODKA 5 years ago |
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Showing/Hiding entities? MOCOLONI, 5 years ago2018-10-06 20:07:32 UTC
5 replies •
2816 views
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5 replies 2816 views |
Instant Mix 5 years ago |
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A Barney Model that im fixing isnt walking guest3444307, 5 years ago2018-10-03 23:30:10 UTC
6 replies •
3293 views
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6 replies 3293 views |
guest3444307 5 years ago |
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thewall.de archive The303, 5 years ago2018-10-01 23:10:18 UTC
2 replies •
2318 views
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2 replies 2318 views |
tschumann 5 years ago |
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How can I modify the death notice of my Counter Strike REBELVODKA, 5 years ago2018-10-05 11:57:27 UTC
1 reply •
1810 views
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1 reply 1810 views |
tschumann 5 years ago |
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c1a0e .rmf? NovaDelta, 5 years ago2018-10-02 23:41:18 UTC
5 replies •
2808 views
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5 replies 2808 views |
Penguinboy 5 years ago |
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Coop Mod Screamernail, 5 years ago2018-07-27 08:37:32 UTC
20 replies •
8600 views
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20 replies 8600 views |
abbadon 5 years ago |
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how to properly use "hpb bot" for a custom mod. hfc, 5 years ago2018-08-20 00:08:52 UTC
12 replies •
7783 views
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12 replies 7783 views |
abbadon 5 years ago |
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Cs 1.6 - Spawn with dif. weapons each round zeeba-G, 5 years ago2018-09-15 23:04:32 UTC
3 replies •
2702 views
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3 replies 2702 views |
zeeba-G 5 years ago |
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Temporarily disable triggers mid-game kazik, 5 years ago2018-09-16 01:50:32 UTC
2 replies •
2530 views
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2 replies 2530 views |
kazik 5 years ago |
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func_button + trigger_push kazik, 5 years ago2018-09-13 22:04:28 UTC
4 replies •
2853 views
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4 replies 2853 views |
MistaX88 5 years ago |
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Can someone explaind these sequence attributes. hfc, 5 years ago2018-09-13 08:57:46 UTC
5 replies •
3474 views
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5 replies 3474 views |
Admer456 5 years ago |
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changing NPC walking speed hfc, 5 years ago2018-09-12 12:21:04 UTC
11 replies •
7798 views
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11 replies 7798 views |
hfc 5 years ago |
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Is it posibble to change the lights of a compiled bsp file. hfc, 5 years ago2018-09-11 12:46:49 UTC
5 replies •
3094 views
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5 replies 3094 views |
hfc 5 years ago |
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Wtf bug in game REBELVODKA, 5 years ago2018-09-09 12:20:06 UTC
8 replies •
3840 views
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8 replies 3840 views |
Solokiller 5 years ago |
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dynamically scaling a model tschumann, 5 years ago2018-08-25 08:31:46 UTC
10 replies •
4615 views
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10 replies 4615 views |
tschumann 5 years ago |