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compile options platoon, 5 years ago2018-09-07 23:50:04 UTC
1 reply •
2189 views
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1 reply 2189 views |
GeckonCZ 5 years ago |
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how to tell texturename of where Trace Vector end hfc, 5 years ago2018-09-01 21:12:40 UTC
4 replies •
2333 views
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4 replies 2333 views |
hfc 5 years ago |
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vgui combobox tschumann, 5 years ago2018-08-28 10:55:38 UTC
2 replies •
1905 views
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2 replies 1905 views |
tschumann 5 years ago |
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The wonders of lighting torekk, 5 years ago2018-08-04 08:20:08 UTC
18 replies •
14360 views
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18 replies 14360 views |
torekk 5 years ago |
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help decompiling compiling CS1.6 mdl hfc, 5 years ago2018-08-28 18:10:02 UTC
4 replies •
3099 views
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4 replies 3099 views |
hfc 5 years ago |
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Map Optimization resources ( r_speeds , hint/skip brushes, func_detail ) The303, 5 years ago2018-08-10 01:05:19 UTC
1 reply •
2635 views
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1 reply 2635 views |
The303 5 years ago |
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making an internet server for my mod hfc, 5 years ago2018-08-02 15:33:52 UTC
3 replies •
2162 views
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3 replies 2162 views |
hfc 5 years ago |
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Player model for HLDM REBELVODKA, 5 years ago2018-08-23 19:19:50 UTC
0 replies •
1570 views
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0 replies 1570 views |
REBELVODKA 5 years ago |
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How to see players current coordinates on a map. hfc, 5 years ago2018-08-19 18:29:16 UTC
4 replies •
2634 views
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4 replies 2634 views |
hfc 5 years ago |
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How to properly put in OpFor content into a hl1 mod? Dr.Cola, 5 years ago2018-08-13 17:33:08 UTC
14 replies •
6692 views
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14 replies 6692 views |
23-down 5 years ago |
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Elevator with bugged doors torekk, 5 years ago2018-08-07 15:40:57 UTC
2 replies •
2560 views
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2 replies 2560 views |
torekk 5 years ago |
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Is it me? Or is it hard to make textures for Goldsource? savvaisnotagirl, 5 years ago2018-08-06 22:11:43 UTC
8 replies •
5862 views
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8 replies 5862 views |
monster_urby 5 years ago |
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Baked Physics Model Method The303, 5 years ago2018-07-19 06:35:30 UTC
7 replies •
5000 views
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7 replies 5000 views |
Tetsu0 5 years ago |
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Bunnyhopping in the latest Steam version of Half-Life? sluggard, 5 years ago2018-08-02 12:37:24 UTC
10 replies •
4013 views
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10 replies 4013 views |
sluggard 5 years ago |
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Permanent health and armor upgrading? Suparsonik, 5 years ago2018-08-03 01:07:26 UTC
3 replies •
2253 views
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3 replies 2253 views |
tschumann 5 years ago |
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Npc moving through a long path LeaveittoTobi, 5 years ago2018-08-01 21:56:51 UTC
4 replies •
3070 views
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4 replies 3070 views |
tschumann 5 years ago |
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A Curiosity FriesNburger, 5 years ago2018-07-29 05:03:42 UTC
2 replies •
2113 views
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2 replies 2113 views |
FriesNburger 5 years ago |
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ambient_generic quality meme, 5 years ago2018-07-31 08:22:48 UTC
2 replies •
1894 views
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2 replies 1894 views |
meme 5 years ago |
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GoldSrc Mapping - Maps cause a player running Software mode to crash SaintHF, 5 years ago2018-07-29 01:38:53 UTC
3 replies •
2132 views
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3 replies 2132 views |
SaintHF 5 years ago |
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Help me finding a GoldSrc map? torekk, 5 years ago2018-07-24 22:50:42 UTC
3 replies •
2493 views
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3 replies 2493 views |
torekk 5 years ago |
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Goldsrc mapping - disappearing decal FriesNburger, 5 years ago2018-07-24 01:24:48 UTC
12 replies •
4474 views
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12 replies 4474 views |
FriesNburger 5 years ago |
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NPC only button? And "unkillable" NPCs? torekk, 5 years ago2018-07-27 14:00:12 UTC
1 reply •
2142 views
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1 reply 2142 views |
Windawz 5 years ago |
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Hammer Editor Tutorials sluggard, 5 years ago2018-07-23 18:08:39 UTC
3 replies •
2468 views
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3 replies 2468 views |
sluggard 5 years ago |
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Decreasing a texture's scale drastically increases the map's filesize and compiling time. MOCOLONI, 5 years ago2018-07-18 15:46:11 UTC
14 replies •
5951 views
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14 replies 5951 views |
MOCOLONI 5 years ago |
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6 minutes speedrun of Half-Life Shepard62FR, 5 years ago2018-07-15 22:13:37 UTC
10 replies •
4498 views
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10 replies 4498 views |
tschumann 5 years ago |
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Compiling issue. asking for a file with the .p0 file type when it doesnt exist guest3444307, 5 years ago2018-07-11 22:32:19 UTC
13 replies •
5621 views
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13 replies 5621 views |
guest3444307 5 years ago |
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GoldSrc/Counter-Strike dimensions? MOCOLONI, 5 years ago2018-07-10 16:32:17 UTC
3 replies •
2883 views
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3 replies 2883 views |
Admer456 5 years ago |
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Host_Error when I compile my map REBELVODKA, 5 years ago2018-07-07 11:19:18 UTC
57 replies •
13651 views
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57 replies 13651 views |
REBELVODKA 5 years ago |
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Hammer Editor Scripted Sequence - Getting AI to Activate a Switch. sluggard, 5 years ago2018-06-28 12:25:24 UTC
10 replies •
5555 views
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10 replies 5555 views |
Tetsu0 5 years ago |
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Any way to increase the number of gibs when you kill an enemy? snark567, 5 years ago2018-07-01 06:23:27 UTC
3 replies •
2795 views
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3 replies 2795 views |
monster_urby 5 years ago |
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Help with my .rmf REBELVODKA, 5 years ago2018-06-30 10:06:54 UTC
1 reply •
1888 views
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1 reply 1888 views |
salmon 5 years ago |
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New to modding need some help. TheStout, 5 years ago2018-06-29 19:49:18 UTC
1 reply •
1686 views
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1 reply 1686 views |
monster_urby 5 years ago |
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Skybox solids behaving weird when compiled with default compilers? MOCOLONI, 5 years ago2018-06-27 13:22:25 UTC
2 replies •
2234 views
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2 replies 2234 views |
MOCOLONI 5 years ago |
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The CLIP texture EsprimoP, 6 years ago2018-05-02 20:47:25 UTC
2 replies •
2010 views
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2 replies 2010 views |
EsprimoP 5 years ago |
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GoldSrc Mapping - Creating outdoor environment sluggard, 5 years ago2018-06-25 18:21:29 UTC
2 replies •
2939 views
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2 replies 2939 views |
sluggard 5 years ago |
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Gangsta Wars .fgd REBELVODKA, 5 years ago2018-06-19 10:34:56 UTC
6 replies •
3078 views
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6 replies 3078 views |
REBELVODKA 5 years ago |
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6/20 Update MistaX88, 5 years ago2018-06-20 23:24:37 UTC
3 replies •
2367 views
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3 replies 2367 views |
MistaX88 5 years ago |
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Problem with cycling with multi_managers MOCOLONI, 5 years ago2018-06-17 12:37:37 UTC
20 replies •
6061 views
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20 replies 6061 views |
MistaX88 5 years ago |
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How to make damage indicator sprites? Cabo Fiambre, 5 years ago2018-06-17 20:25:28 UTC
5 replies •
3088 views
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5 replies 3088 views |
abbadon 5 years ago |
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Milkshape compile crashes, is there a model complexity limit? snark567, 5 years ago2018-06-17 15:12:57 UTC
2 replies •
2251 views
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2 replies 2251 views |
snark567 5 years ago |
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Half-Life J.A.C.K. editor, is there a way to add custom models without collision? snark567, 5 years ago2018-06-16 11:11:43 UTC
3 replies •
5420 views
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3 replies 5420 views |
snark567 5 years ago |
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Problem Compiling map using Hammer Editor v3.4 sluggard, 5 years ago2018-06-14 08:03:58 UTC
2 replies •
2365 views
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2 replies 2365 views |
sluggard 5 years ago |
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Certain entities/functions not resetting their conditions. MOCOLONI, 5 years ago2018-06-08 17:47:58 UTC
12 replies •
5055 views
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12 replies 5055 views |
MOCOLONI 5 years ago |
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Strange map issues _Vissova_, 6 years ago2018-05-24 02:54:16 UTC
4 replies •
2966 views
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4 replies 2966 views |
Solokiller 6 years ago |
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Sentences.txt - no lip sync _Vissova_, 6 years ago2018-05-20 23:26:54 UTC
6 replies •
3256 views
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6 replies 3256 views |
_Vissova_ 6 years ago |
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CS1.6 player_weaponstrip problem EsprimoP, 6 years ago2018-05-16 17:19:25 UTC
2 replies •
2570 views
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2 replies 2570 views |
Windawz 6 years ago |
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Strange error MMProductions, 6 years ago2018-05-15 00:07:45 UTC
14 replies •
5091 views
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14 replies 5091 views |
monster_urby 6 years ago |
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Illegal brushes? NintyFan290, 6 years ago2018-05-12 15:36:38 UTC
9 replies •
4819 views
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9 replies 4819 views |
Jessie 6 years ago |
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Half-Life RPG (one for the coders) monster_urby, 6 years ago2018-05-08 12:38:16 UTC
20 replies •
7957 views
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20 replies 7957 views |
Rimrook 6 years ago |
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Big enemy health values Jongmeister, 6 years ago2018-05-01 18:08:33 UTC
4 replies •
2598 views
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4 replies 2598 views |
Jongmeister 6 years ago |