HL Engine Discussion

Topic Posts
Half Life skies without cliffs?
Cabo Fiambre, 6 years ago2018-10-30 14:23:54 UTC
4 replies3069 views
4 replies
3069 views
Cabo Fiambre Cabo Fiambre
6 years ago
rendering bounding boxes
tschumann, 6 years ago2018-10-06 05:17:36 UTC
3 replies2721 views
3 replies
2721 views
tschumann tschumann
6 years ago
Explosive mines working just first round
Mr. Cowboy Zombie, 6 years ago2018-10-15 18:53:36 UTC
3 replies2505 views
3 replies
2505 views
tschumann tschumann
6 years ago
Turret help
Mr. Cowboy Zombie, 6 years ago2018-10-09 14:54:53 UTC
4 replies2736 views
4 replies
2736 views
Mr. Cowboy Zombie Mr. Cowboy Zombie
6 years ago
Showing/Hiding entities?
MOCOLONI, 6 years ago2018-10-06 20:07:32 UTC
5 replies3035 views
5 replies
3035 views
Instant Mix Instant Mix
6 years ago
A Barney Model that im fixing isnt walking
guest3444307, 6 years ago2018-10-03 23:30:10 UTC
6 replies3605 views
6 replies
3605 views
guest3444307 guest3444307
6 years ago
thewall.de archive
The303, 6 years ago2018-10-01 23:10:18 UTC
2 replies2515 views
2 replies
2515 views
tschumann tschumann
6 years ago
How can I modify the death notice of my Counter Strike
Mr. Cowboy Zombie, 6 years ago2018-10-05 11:57:27 UTC
1 reply1955 views
1 reply
1955 views
tschumann tschumann
6 years ago
c1a0e .rmf?
NovaDelta, 6 years ago2018-10-02 23:41:18 UTC
5 replies3084 views
5 replies
3084 views
Penguinboy Penguinboy
6 years ago
Coop Mod
Screamernail, 6 years ago2018-07-27 08:37:32 UTC
20 replies9530 views
20 replies
9530 views
abbadon abbadon
6 years ago
how to properly use "hpb bot" for a custom mod.
hfc, 6 years ago2018-08-20 00:08:52 UTC
12 replies8422 views
12 replies
8422 views
abbadon abbadon
6 years ago
Cs 1.6 - Spawn with dif. weapons each round
zeeba-G, 6 years ago2018-09-15 23:04:32 UTC
3 replies3112 views
3 replies
3112 views
zeeba-G zeeba-G
6 years ago
Temporarily disable triggers mid-game
kazik, 6 years ago2018-09-16 01:50:32 UTC
2 replies2951 views
2 replies
2951 views
kazik kazik
6 years ago
func_button + trigger_push
kazik, 6 years ago2018-09-13 22:04:28 UTC
4 replies3187 views
4 replies
3187 views
MistaX88 MistaX88
6 years ago
Can someone explaind these sequence attributes.
hfc, 6 years ago2018-09-13 08:57:46 UTC
5 replies3863 views
5 replies
3863 views
Admer456 Admer456
6 years ago
changing NPC walking speed
hfc, 6 years ago2018-09-12 12:21:04 UTC
11 replies8821 views
11 replies
8821 views
hfc hfc
6 years ago
Is it posibble to change the lights of a compiled bsp file.
hfc, 6 years ago2018-09-11 12:46:49 UTC
5 replies3328 views
5 replies
3328 views
hfc hfc
6 years ago
Wtf bug in game
Mr. Cowboy Zombie, 6 years ago2018-09-09 12:20:06 UTC
8 replies4187 views
8 replies
4187 views
Solokiller Solokiller
6 years ago
dynamically scaling a model
tschumann, 6 years ago2018-08-25 08:31:46 UTC
10 replies4970 views
10 replies
4970 views
tschumann tschumann
6 years ago
compile options
platoon, 6 years ago2018-09-07 23:50:04 UTC
1 reply2356 views
1 reply
2356 views
GeckonCZ GeckonCZ
6 years ago
how to tell texturename of where Trace Vector end
hfc, 6 years ago2018-09-01 21:12:40 UTC
4 replies2574 views
4 replies
2574 views
hfc hfc
6 years ago
vgui combobox
tschumann, 6 years ago2018-08-28 10:55:38 UTC
2 replies2117 views
2 replies
2117 views
tschumann tschumann
6 years ago
The wonders of lighting
torekk, 6 years ago2018-08-04 08:20:08 UTC
18 replies15272 views
18 replies
15272 views
torekk torekk
6 years ago
help decompiling compiling CS1.6 mdl
hfc, 6 years ago2018-08-28 18:10:02 UTC
4 replies3526 views
4 replies
3526 views
hfc hfc
6 years ago
Map Optimization resources ( r_speeds , hint/skip brushes, func_detail )
The303, 6 years ago2018-08-10 01:05:19 UTC
1 reply2826 views
1 reply
2826 views
The303 The303
6 years ago
making an internet server for my mod
hfc, 6 years ago2018-08-02 15:33:52 UTC
3 replies2348 views
3 replies
2348 views
hfc hfc
6 years ago
Player model for HLDM
Mr. Cowboy Zombie, 6 years ago2018-08-23 19:19:50 UTC
0 replies1715 views
0 replies
1715 views
Mr. Cowboy Zombie Mr. Cowboy Zombie
6 years ago
How to see players current coordinates on a map.
hfc, 6 years ago2018-08-19 18:29:16 UTC
4 replies2970 views
4 replies
2970 views
hfc hfc
6 years ago
How to properly put in OpFor content into a hl1 mod?
Dr.Cola, 6 years ago2018-08-13 17:33:08 UTC
14 replies7387 views
14 replies
7387 views
23-down 23-down
6 years ago
Elevator with bugged doors
torekk, 6 years ago2018-08-07 15:40:57 UTC
2 replies2726 views
2 replies
2726 views
torekk torekk
6 years ago
Is it me? Or is it hard to make textures for Goldsource?
savvaisnotagirl, 6 years ago2018-08-06 22:11:43 UTC
8 replies6469 views
8 replies
6469 views
monster_urby monster_urby
6 years ago
Baked Physics Model Method
The303, 6 years ago2018-07-19 06:35:30 UTC
7 replies5400 views
7 replies
5400 views
Tetsu0 Tetsu0
6 years ago
Bunnyhopping in the latest Steam version of Half-Life?
sluggard, 6 years ago2018-08-02 12:37:24 UTC
10 replies4306 views
10 replies
4306 views
sluggard sluggard
6 years ago
Permanent health and armor upgrading?
Suparsonik, 6 years ago2018-08-03 01:07:26 UTC
3 replies2427 views
3 replies
2427 views
tschumann tschumann
6 years ago
Npc moving through a long path
LeaveittoTobi, 6 years ago2018-08-01 21:56:51 UTC
4 replies3300 views
4 replies
3300 views
tschumann tschumann
6 years ago
A Curiosity
FriesNburger, 6 years ago2018-07-29 05:03:42 UTC
2 replies2286 views
2 replies
2286 views
FriesNburger FriesNburger
6 years ago
ambient_generic quality
meme, 6 years ago2018-07-31 08:22:48 UTC
2 replies2079 views
2 replies
2079 views
meme meme
6 years ago
GoldSrc Mapping - Maps cause a player running Software mode to crash
SaintHF, 6 years ago2018-07-29 01:38:53 UTC
3 replies2345 views
3 replies
2345 views
SaintHF SaintHF
6 years ago
Help me finding a GoldSrc map?
torekk, 6 years ago2018-07-24 22:50:42 UTC
3 replies2687 views
3 replies
2687 views
torekk torekk
6 years ago
Goldsrc mapping - disappearing decal
FriesNburger, 6 years ago2018-07-24 01:24:48 UTC
12 replies4914 views
12 replies
4914 views
FriesNburger FriesNburger
6 years ago
NPC only button? And "unkillable" NPCs?
torekk, 6 years ago2018-07-27 14:00:12 UTC
1 reply2347 views
1 reply
2347 views
Windawz Windawz
6 years ago
Hammer Editor Tutorials
sluggard, 6 years ago2018-07-23 18:08:39 UTC
3 replies2644 views
3 replies
2644 views
sluggard sluggard
6 years ago
Decreasing a texture's scale drastically increases the map's filesize and compiling time.
MOCOLONI, 6 years ago2018-07-18 15:46:11 UTC
14 replies6534 views
14 replies
6534 views
MOCOLONI MOCOLONI
6 years ago
6 minutes speedrun of Half-Life
Shepard62FR, 6 years ago2018-07-15 22:13:37 UTC
10 replies4822 views
10 replies
4822 views
tschumann tschumann
6 years ago
Compiling issue. asking for a file with the .p0 file type when it doesnt exist
guest3444307, 6 years ago2018-07-11 22:32:19 UTC
13 replies6299 views
13 replies
6299 views
guest3444307 guest3444307
6 years ago
GoldSrc/Counter-Strike dimensions?
MOCOLONI, 6 years ago2018-07-10 16:32:17 UTC
3 replies3098 views
3 replies
3098 views
Admer456 Admer456
6 years ago
Host_Error when I compile my map
Mr. Cowboy Zombie, 6 years ago2018-07-07 11:19:18 UTC
57 replies14609 views
57 replies
14609 views
Mr. Cowboy Zombie Mr. Cowboy Zombie
6 years ago
Hammer Editor Scripted Sequence - Getting AI to Activate a Switch.
sluggard, 6 years ago2018-06-28 12:25:24 UTC
10 replies6015 views
10 replies
6015 views
Tetsu0 Tetsu0
6 years ago
Any way to increase the number of gibs when you kill an enemy?
snark567, 6 years ago2018-07-01 06:23:27 UTC
3 replies3147 views
3 replies
3147 views
monster_urby monster_urby
6 years ago
Help with my .rmf
Mr. Cowboy Zombie, 6 years ago2018-06-30 10:06:54 UTC
1 reply2044 views
1 reply
2044 views
salmon salmon
6 years ago