HL Engine Discussion

Topic Posts
VHLT source code cleaned up
Solokiller, 6 years ago2018-12-02 17:05:39 UTC
23 replies10910 views
23 replies
10910 views
Solokiller Solokiller
6 years ago
Custom Entity Sprites
PeterBrev, 6 years ago2018-12-13 18:14:23 UTC
4 replies5116 views
4 replies
5116 views
Penguinboy Penguinboy
6 years ago
Is it possible to join a brush entity onto another?
MOCOLONI, 6 years ago2018-12-11 21:16:33 UTC
6 replies3199 views
6 replies
3199 views
MOCOLONI MOCOLONI
6 years ago
How about really effective GoldSrc BSP decompiler?
Qwertyus, 6 years ago2018-12-10 16:16:43 UTC
14 replies10308 views
14 replies
10308 views
Solokiller Solokiller
6 years ago
It is possible to exclude texture that I'm not using ?
Milchka, 6 years ago2018-11-26 22:11:39 UTC
8 replies4527 views
8 replies
4527 views
Qwertyus Qwertyus
6 years ago
Rack77
Screamernail, 6 years ago2018-09-14 17:19:59 UTC
22 replies8401 views
22 replies
8401 views
Screamernail Screamernail
6 years ago
Func_Illusionary problem with lighting?
LeaveittoTobi, 6 years ago2018-12-06 01:48:04 UTC
2 replies2402 views
2 replies
2402 views
LeaveittoTobi LeaveittoTobi
6 years ago
Is there a way to fire random events?
MOCOLONI, 6 years ago2018-12-01 13:44:04 UTC
2 replies2221 views
2 replies
2221 views
MOCOLONI MOCOLONI
6 years ago
Crowbar´s RELOAD code does not work.( No, it´s not a joke ).
abbadon, 6 years ago2018-11-25 19:14:24 UTC
5 replies3279 views
5 replies
3279 views
abbadon abbadon
6 years ago
HLVIS, LeafThread stucked on 90%
meme, 6 years ago2018-11-29 11:40:27 UTC
6 replies5080 views
6 replies
5080 views
meme meme
6 years ago
Disabling Spectator modes
abbadon, 6 years ago2018-11-25 11:53:08 UTC
4 replies2807 views
4 replies
2807 views
abbadon abbadon
6 years ago
Couldn't find game entity 'info_texlights' in game DLL
F0cu5, 6 years ago2018-11-24 08:29:39 UTC
3 replies3068 views
3 replies
3068 views
tschumann tschumann
6 years ago
Visual underwater effect
kazik, 6 years ago2018-11-19 00:24:03 UTC
1 reply2530 views
1 reply
2530 views
tschumann tschumann
6 years ago
Weapon Strip (HUD question)
PeterBrev, 6 years ago2018-10-24 09:20:33 UTC
9 replies5474 views
9 replies
5474 views
Solokiller Solokiller
6 years ago
Having issues making a skin for a model im working on
guest3444307, 6 years ago2018-10-26 05:53:20 UTC
22 replies8877 views
22 replies
8877 views
guest3444307 guest3444307
6 years ago
Safe Entity Threshold
F0cu5, 6 years ago2018-11-04 01:54:18 UTC
7 replies3708 views
7 replies
3708 views
abbadon abbadon
6 years ago
Can you limit how many enemies can attack you at a time?
abbadon, 6 years ago2018-11-02 16:49:32 UTC
3 replies2795 views
3 replies
2795 views
abbadon abbadon
6 years ago
Triggering sound every X seconds
F0cu5, 6 years ago2018-10-15 04:12:58 UTC
3 replies2882 views
3 replies
2882 views
F0cu5 F0cu5
6 years ago
Half Life skies without cliffs?
Cabo Fiambre, 6 years ago2018-10-30 14:23:54 UTC
4 replies3198 views
4 replies
3198 views
Cabo Fiambre Cabo Fiambre
6 years ago
rendering bounding boxes
tschumann, 6 years ago2018-10-06 05:17:36 UTC
3 replies2905 views
3 replies
2905 views
tschumann tschumann
6 years ago
Explosive mines working just first round
Mr. Cowboy Zombie, 6 years ago2018-10-15 18:53:36 UTC
3 replies2604 views
3 replies
2604 views
tschumann tschumann
6 years ago
Turret help
Mr. Cowboy Zombie, 6 years ago2018-10-09 14:54:53 UTC
4 replies2875 views
4 replies
2875 views
Mr. Cowboy Zombie Mr. Cowboy Zombie
6 years ago
Showing/Hiding entities?
MOCOLONI, 6 years ago2018-10-06 20:07:32 UTC
5 replies3287 views
5 replies
3287 views
Instant Mix Instant Mix
6 years ago
A Barney Model that im fixing isnt walking
guest3444307, 6 years ago2018-10-03 23:30:10 UTC
6 replies3798 views
6 replies
3798 views
guest3444307 guest3444307
6 years ago
thewall.de archive
The303, 6 years ago2018-10-01 23:10:18 UTC
2 replies2622 views
2 replies
2622 views
tschumann tschumann
6 years ago
How can I modify the death notice of my Counter Strike
Mr. Cowboy Zombie, 6 years ago2018-10-05 11:57:27 UTC
1 reply2040 views
1 reply
2040 views
tschumann tschumann
6 years ago
c1a0e .rmf?
NovaDelta, 6 years ago2018-10-02 23:41:18 UTC
5 replies3260 views
5 replies
3260 views
Penguinboy Penguinboy
6 years ago
Coop Mod
Screamernail, 6 years ago2018-07-27 08:37:32 UTC
20 replies10019 views
20 replies
10019 views
abbadon abbadon
6 years ago
how to properly use "hpb bot" for a custom mod.
hfc, 6 years ago2018-08-20 00:08:52 UTC
12 replies8871 views
12 replies
8871 views
abbadon abbadon
6 years ago
Cs 1.6 - Spawn with dif. weapons each round
zeeba-G, 6 years ago2018-09-15 23:04:32 UTC
3 replies3415 views
3 replies
3415 views
zeeba-G zeeba-G
6 years ago
Temporarily disable triggers mid-game
kazik, 6 years ago2018-09-16 01:50:32 UTC
2 replies3174 views
2 replies
3174 views
kazik kazik
6 years ago
func_button + trigger_push
kazik, 6 years ago2018-09-13 22:04:28 UTC
4 replies3377 views
4 replies
3377 views
MistaX88 MistaX88
6 years ago
Can someone explaind these sequence attributes.
hfc, 6 years ago2018-09-13 08:57:46 UTC
5 replies4125 views
5 replies
4125 views
Admer456 Admer456
6 years ago
changing NPC walking speed
hfc, 6 years ago2018-09-12 12:21:04 UTC
11 replies9397 views
11 replies
9397 views
hfc hfc
6 years ago
Is it posibble to change the lights of a compiled bsp file.
hfc, 6 years ago2018-09-11 12:46:49 UTC
5 replies3493 views
5 replies
3493 views
hfc hfc
6 years ago
Wtf bug in game
Mr. Cowboy Zombie, 6 years ago2018-09-09 12:20:06 UTC
8 replies4402 views
8 replies
4402 views
Solokiller Solokiller
6 years ago
dynamically scaling a model
tschumann, 6 years ago2018-08-25 08:31:46 UTC
10 replies5176 views
10 replies
5176 views
tschumann tschumann
6 years ago
compile options
platoon, 6 years ago2018-09-07 23:50:04 UTC
1 reply2447 views
1 reply
2447 views
GeckonCZ GeckonCZ
6 years ago
how to tell texturename of where Trace Vector end
hfc, 6 years ago2018-09-01 21:12:40 UTC
4 replies2684 views
4 replies
2684 views
hfc hfc
6 years ago
vgui combobox
tschumann, 6 years ago2018-08-28 10:55:38 UTC
2 replies2224 views
2 replies
2224 views
tschumann tschumann
6 years ago
The wonders of lighting
torekk, 6 years ago2018-08-04 08:20:08 UTC
18 replies15862 views
18 replies
15862 views
torekk torekk
6 years ago
help decompiling compiling CS1.6 mdl
hfc, 6 years ago2018-08-28 18:10:02 UTC
4 replies3757 views
4 replies
3757 views
hfc hfc
6 years ago
Map Optimization resources ( r_speeds , hint/skip brushes, func_detail )
The303, 6 years ago2018-08-10 01:05:19 UTC
1 reply2944 views
1 reply
2944 views
The303 The303
6 years ago
making an internet server for my mod
hfc, 6 years ago2018-08-02 15:33:52 UTC
3 replies2468 views
3 replies
2468 views
hfc hfc
6 years ago
Player model for HLDM
Mr. Cowboy Zombie, 6 years ago2018-08-23 19:19:50 UTC
0 replies1790 views
0 replies
1790 views
Mr. Cowboy Zombie Mr. Cowboy Zombie
6 years ago
How to see players current coordinates on a map.
hfc, 6 years ago2018-08-19 18:29:16 UTC
4 replies3177 views
4 replies
3177 views
hfc hfc
6 years ago
How to properly put in OpFor content into a hl1 mod?
Dr.Cola, 6 years ago2018-08-13 17:33:08 UTC
14 replies7869 views
14 replies
7869 views
23-down 23-down
6 years ago
Elevator with bugged doors
torekk, 6 years ago2018-08-07 15:40:57 UTC
2 replies2850 views
2 replies
2850 views
torekk torekk
6 years ago
Is it me? Or is it hard to make textures for Goldsource?
savvaisnotagirl, 6 years ago2018-08-06 22:11:43 UTC
8 replies6834 views
8 replies
6834 views
monster_urby monster_urby
6 years ago
Baked Physics Model Method
The303, 6 years ago2018-07-19 06:35:30 UTC
7 replies5717 views
7 replies
5717 views
Tetsu0 Tetsu0
6 years ago