Forum posts

Posted 19 years ago2005-07-14 03:24:46 UTC
in Are you ready for it...? Post #120722
No, none have been this slow, I don't think.

I'll try and look at the database...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-14 03:01:48 UTC
in Site Development Post #120713
Ta.

I think a [merge] button should be shown where people have double-posted, but that's only of benefit to a select few. That's because we're better than you. Nah, not really.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-14 02:59:32 UTC
in Compiling Help Post #120711
Very right. Never use spaces or, well, anything non-alphanumeric/underscorey when naming anything in mapping.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-14 02:58:48 UTC
in Site Development Post #120710
Yeah. We've discussed editing posts before and it's not a technical limitation, it's by design. Search the forums and I'm sure you'll find Andy's persuasive argument.

Congrats, Ant.

I'm sure more 'Vault icons should be easy. I'll have a look.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-14 02:57:25 UTC
in Song you're listening to now Post #120708
Dog's Life (the original) was much better.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 18:27:28 UTC
in Site Development Post #120673
Hurrah!

Thanks to atom, I may now modify TWHL's code. Expect private messaging to work sometime, and little fixes for all that stuff that's gone unfixed for awhile! Post suggestions and requests here.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 18:26:49 UTC
in dubbya tee eff mate? Post #120672
Probably atom sorting out my development capabilities.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 16:55:29 UTC
in London Post #120662
Yeah, that's generally accepted, Kasperg. Although often not enforced in the interests of 'tolerance' because there are too many violent amoral maniacs to whom those untolerated can turn. As oft illustrated.

I'm not sure how far you can push your human rights against people calling you names ;).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 16:53:46 UTC
in Married Post #120661
I'm sixteen, man :P.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 16:38:31 UTC
in Married Post #120658
Wow, two banquets? I should get married more often.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 16:38:09 UTC
in Momy, Where do baby Headcrabs come From? Post #120657
Haha :D.

Who knows what those 'hazardous material samples' that the other, unknowing, teams were finding, really were?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 16:37:31 UTC
in Song you're listening to now Post #120656
eels - Efils' God

One of my least-favoured EELS songs.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 14:35:31 UTC
in Momy, Where do baby Headcrabs come From? Post #120638
That was what Xen really was, foo :P.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 14:34:16 UTC
in London Post #120636
No, I'm not accusing victim government of perpetrating in any of these, well, murders. There are, however, unpleasant politicians taking advantage of the situation, like the monstrous Charles Clarke.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 14:32:26 UTC
in handguns? Post #120635
Read our tutorial on this subject. Please check them in future before asking questions like this.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 12:51:10 UTC
in Anomalous Materials: Redone Post #120622
Message guys: THINK BEFORE YOU HIT POST.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 12:49:44 UTC
in Passable today - not passable 2morrow Post #120621
A broken brush, basically. Probably invalid, or geniunely too large.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 12:48:57 UTC
in London Post #120620
The real bad bit is the database storing stuff, Kasperg. I'm not all that bothered about having data stored on a card ? I mean, why does it matter, they could just take the data from me ? but storing it elsewhere is a different matter.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 12:46:56 UTC
in Video Stress Test and suggestions Post #120618
Yeah, I can see that. I guess you'll have to put up with it.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 11:10:08 UTC
in London Post #120586
I was even more surprised to hear today on the news that there was no official national identification card in Britain, which was one of the things that made identification of bodies take so much longer than it did in Madrid.
Gee, wow, let's have ID cards disgustingly infringe upon the rights of the British so that we can identify corpses more easily! What a brilliant idea!!!1 They only cost hundreds of millions, and we can off-set that by selling peoples' private information, demanded for the policy by law, to private companies!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 11:06:52 UTC
in Radio help [closed] Post #120585
Good point. Ask the question properly in the Stuff forum.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 11:06:04 UTC
in Spawns Post #120583
Hm, try putting a few of each in. Sometimes the game complains that a team is full if there are few spawn points.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 06:28:46 UTC
in Song you're listening to now Post #120544
Jimmy Eat World - Night Drive
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 06:27:31 UTC
in memory leak Post #120542
You're probably doing something strange and impossible to crash HL? like that. Alternatively, it could be a geniune programming error. Try removing random parts until it works, etc.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 03:33:38 UTC
in Passable today - not passable 2morrow Post #120513
Perculiar origin brush location?

Nice typo ;).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 03:05:05 UTC
in Video Stress Test and suggestions Post #120510
I don't think so, Llama, and running at resolutions other than an LCD's native always looks horrible. It's not really worth it; turn down other settings first is my advice.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-13 03:02:08 UTC
in map lag [closed] Post #120509
Make the map much smaller. It is the only way. Read the Read me tutorial.

Closed.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-12 16:28:39 UTC
in Area34B - What you think?? Honest Post #120472
Looks fairly neat and tidy. Lighting is the worst bit. Read the Light and Texture Lighting tutorials!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-12 15:56:01 UTC
in War of the worlds - idea for a mod Post #120467
You should read it, then, Snp.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-12 14:46:38 UTC
in Half-Life: Hostage Situation Post #120464
Not all models, habboi. I think it's just for external storage of textures. Not positive, but I'm moderately sure.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-12 13:05:38 UTC
in Passable today - not passable 2morrow Post #120458
Maybe func_trains won't rotate. Consider a func_platrot, perhaps with some cunning invisiblity-ing.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-12 13:04:07 UTC
in War of the worlds - idea for a mod Post #120457
Uh, from the H.G. Wells book written about a hundred years ago... that excellent gentleman did partially create the genre of science fiction.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-12 13:03:14 UTC
in map lag [closed] Post #120456
As for that last tip: only in certain situations.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-12 08:39:13 UTC
in compile problem Post #120444
Did you put any paths in quote marks when you configured Hammer? If so, try removing them. If not, try adding them at the start and end of any paths with perculiar characters in (spaces, full stops, etc.).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-12 08:38:21 UTC
in map problems Post #120443
Posted 19 years ago2005-07-12 04:47:16 UTC
in map lag [closed] Post #120401
Did you actually read the link I posted?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-12 04:10:09 UTC
in Video Stress Test and suggestions Post #120398
Laptop
AMD Athlon64 3000+ (1.8GHz)
512MB DDR SDRAM
ATI Mobility 9700
Windows XP Pro Corp SP2

(Low)
[L, L, Simple, Low, 0x, Bilinear, Low, 0, DX7]
156fps at 1280x800
179fps at 640x480

(Medium)
[M, M, World, High, 2x, 2x, High, 0, DX9]

39fps at 1280x800
112fps at 640x480

(High)
[H, H, All, High, 2x, 4x, High, 0, DX9]

26fps at 1280x800
~60fps at 640x480
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-12 02:52:04 UTC
in map lag [closed] Post #120392
By mapping for an appropriate engine. HL isn't that.

Read this!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-12 02:50:38 UTC
in HL.dll, or client.dll Post #120391
Well, 'client' is purely a networking term. Then again, VALVe might have let their code spill around.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-11 17:34:57 UTC
in Video Stress Test and suggestions Post #120352
Dude, it looks 'orrible :P.

G_KID has a DirectX 8 card. It doesn't appear to support FSAA :).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-11 17:33:53 UTC
in Leak Problem.. Post #120351
Depends on the map. A large hollow box encompassing the map is rarely a good idea for any reason.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-11 16:17:53 UTC
in Video Stress Test and suggestions Post #120338
What? You said that you put it on because of a noticable increase in quality... then that it made no difference quality-wise :|.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-11 16:03:29 UTC
in compile problem Post #120337
Is the map D:SierraHalf-Lifevalvemapsterrain.map?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-11 16:02:20 UTC
in memory leak Post #120336
Um, Rabid, you mean the second error.

killer, it is incredibly unlikely to be a hardware issue. All it means is that a section of game code got confused by something it was given ? in this case, something in your map. Do what Rabid said.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-11 13:08:06 UTC
in compile problem Post #120304
Did you check what I said?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-11 13:07:04 UTC
in Story #5 [closed] Post #120303
No more.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-11 13:06:12 UTC
in Leak Problem.. Post #120302
Hammer is WorldCraft. VALVe renamed it when they went from 3.3 to 3.4, which you should definitely use.

The SDK provided by Sierra is evidently out-of-date. Along with Hammer 3.4 or 3.5, you should also be using Zoner's Half-Life Tools to actually do the compiling, as opposed to the antiquated Quake tools bizarrely provided.

As for the leak, consult this and this.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-11 12:57:32 UTC
in problem with maps Post #120298
What appauling typing :|.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-11 12:56:52 UTC
in Video Stress Test and suggestions Post #120297
Can't say I agree with you at all, Sari. AA is a must for me.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-07-11 12:56:11 UTC
in HL.dll, or client.dll Post #120296
I suspect client.dll is only for multiplayer, whilst hl.dll is the base code. Er, if you need to ask, do you really think you're a practised enough coder to pull this off?
Seventh-Monkey Seventh-MonkeyPretty nifty