Forum posts

Posted 6 years ago2018-01-13 17:17:44 UTC
in zombie is eating - scripted_sequence - h Post #338633
Try "No Interruptions" and/or "Override AI", I guess?
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2018-01-12 21:10:54 UTC
in Post Your Photos Post #338629
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User posted image


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IMO this one has a nice skybox

User posted image


User posted image
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2018-01-11 22:52:13 UTC
in Post your screenshots! WIP thread Post #338626
User posted image


It all ends tonight, I hope. :)
Boss is going to be happy.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2018-01-11 00:05:43 UTC
in Post your screenshots! WIP thread Post #338618
Don't worry SSB, I'm not trying to recreate a French stadium. Just a little fake 3D skybox for a map which will be used in GSU's upcoming 1v1 tournament.

Also, this does not look like a stadium to me any more:

User posted image


Sure, maybe a bunch of Germans and the French will hate me because it looks like something that makes them remember a bad memory, but it's just a coincidence.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2018-01-10 17:38:13 UTC
in Post your screenshots! WIP thread Post #338614
Hey, you're right. :o
It kinda does!
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2018-01-09 17:39:41 UTC
in Post your screenshots! WIP thread Post #338601
I was kind of inspired by Trackmania Forever. :glad: (and Nadeo is a French video game company, if I remember well)
Besides, Slade told me to make a stadium around the playable area, so I had to make something.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2018-01-09 15:05:03 UTC
in Post your screenshots! WIP thread Post #338594
Here are some old screenshots:

User posted image

User posted image


I'm easily getting around my OpenGL problem, too, since I can run OpenGL games on Windows XP. :D
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2018-01-01 14:51:23 UTC
in Post your screenshots! WIP thread Post #338543
@Shepard
I still believe that a GPU and its drivers can mean a difference of 20 to 50fps, or more, in a game like Half-Life. :3
I'll have to make a comparison one day to see it for myself.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2017-12-31 18:37:50 UTC
in Post your screenshots! WIP thread Post #338538
Uh, there is at least some difference. A GTX 1080 will run any map far better than my Intel GMA X3100 Mobile. :P
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2017-12-31 08:20:29 UTC
in Post your screenshots! WIP thread Post #338533
I don't think how one could torture an engine in the most literal way possible. In any case, it's the hardware that gets tortured. :lol:
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2017-12-29 23:08:54 UTC
in Post your screenshots! WIP thread Post #338525
"if that's considered torture then mappers are doing pretty unspeakable things to Goldsource these days.
What I meant by "torturing" was simply pushing the engine to its limits. I like doing that until I actually hit the limits. :/
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2017-12-26 22:20:04 UTC
in Post your screenshots! WIP thread Post #338492
User posted image


For some reason, I just love torturing this engine sometimes. >:3

This had to be taken in D3D, but that's because my Windows 7 x64 drivers for Intel GMA X3100 Mobile don't work well with HL in OpenGL. They work just fine on Windows XP, though. :)

I'm back at mapping in J.A.C.K., after 3 months of being left in the pitch black. I wonder if my mapping skills have decreased.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2017-12-25 10:16:49 UTC
in Black Mesa Post #338499
Welcome to TWHL, Satchmo the 2nd! :D

On the topic, I'm actually quite curious to see if Black Mesa will even run on my laptop, haha.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2017-12-20 20:15:13 UTC
in Post your screenshots! WIP thread Post #338444
Because the vents were intended for the players, not the air. :lol:
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2017-12-19 15:03:04 UTC
in Post your screenshots! WIP thread Post #338432
I love those "cages" on the lights. :heart:
(or are they called grates, I don't know)
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-12-18 21:07:27 UTC
in win10 is the most retarded os i ever see Post #338426
@SourceSkyBoxer
I let my 7-year-old brother use Vivaldi before I installed an antivirus on Windows 7 (I also have XP, but that's where Firefox is at).
No problems at all!

By the way, I use AdwCleaner. It's a very nice tool, actually.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-12-18 09:49:02 UTC
in win10 is the most retarded os i ever see Post #338420
I've heard of Vivaldi once and asked myself "What's so good about it that they're praising it?" and I saw it for myself. It's pretty cool.

My I.T. teacher from elementary school uses Opera, I guess I'll recommend him Vivaldi. :P
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-12-15 16:06:32 UTC
in win10 is the most retarded os i ever see Post #338400
I can confirm. Firefox Quantum runs just like it should, especially in my laptop's case. Vivaldi is nice, too. It's pretty neat if you want to try something new. :)
(I use both, so...)
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-12-08 11:44:22 UTC
in Startmovie doesn't ouput wav file Post #338349
Well, I'm sorry about that. It's not the same for everyone, I guess.
Mirillis Action is something you'd also want to look into.

For the record, I've also used Corel VideoStudio X7's recording tool and it was fine, given my hardware specs. :P
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-12-07 14:43:53 UTC
in Startmovie doesn't ouput wav file Post #338332
My laptop is 10 years old, and I use Camtasia Studio 8. It's the best-performing recording tool for my old potato bucket. :3
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-12-04 14:15:02 UTC
in Has mapping for games "ruined" Post #338304
It didn't just affect games, but also real life for me.

Ever since I had become a mapper, I've been obsessed with analysing tne designs of things around me. I take photos of things, I want to know how those things were made, I want to model those things.

In my school's basement, I was looking at how the pipes were placed. Every pipe goes in its own direction, but as if it were the result of good cable management. One of my classmates asked me "Admer, what are you looking at?" and I responded "I'm looking at the pipes, what do you think I'm doing?", and she laughed. Of course, I only do the analysis when I have nothing else to do, or when I'm just bored.

So yeah, when I play games, I tend to observe the design more than enjoying the actual game. Interestingly, that has proven just as fun as playing the game like other people.
Therefore, mapping did not ruin games for me. I just look at them from a different perspective which I enjoy as much as the other one.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-28 11:59:30 UTC
in Post your screenshots! WIP thread Post #338229
"Quake II style movement (movement I've never quite been able to get down, I suck at strafe jumping)"
I really love Quake II-style movement. I'm thinking I should fire up Paintball 2 as well. Childhood memories have to be re-experienced, right? :3 (even though I never got to play with players or bots)

Also:
User posted image
I was very surprised by the compile times on this one. On the other hand, Hammer crashed 4 times. I've also played around with the Ray-casted Preview window. It's pretty useful for some things, or at least for me. Many have said that it's too dark and couldn't get it to work.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-27 14:35:54 UTC
in Post your screenshots! WIP thread Post #338224
@MistaX88
Having played Digital Paint: Paintball 2 as a kid, I'm quite surprised that I've never seen or heard of Graveyard Siege before. :P
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-26 11:32:43 UTC
in Post Your Desktops Post #338215
"at the limit of playability with 20-30 FPS"
How would you play at 4fps, then?
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-26 08:59:15 UTC
in Post your screenshots! WIP thread Post #338213
@Ghost129er
Once I'm done with the base map, I'll port it to other games, including CS 1.6, Sven Co-op and maybe Cry of Fear as you mentioned. :D
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-25 15:56:54 UTC
in Post your screenshots! WIP thread Post #338208
Considering what you're thinking, yes. But the needed brushwork is just a fifth of the map, not half a map!

I'm talking about what I call "necessary brushwork", the core geometry of the map, excluding the details and everything. It's low-poly enough and such that adjustments will be very easy to make!

Once I'm 100% sure that the scale is right with the core geometry, I can continue adding detail geometry.

Oh, and besides, school maps don't have to be 1:1 replicas of the map. I can always miss a dozen units or so, at least with the bigger brushes.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-25 07:37:15 UTC
in Post your screenshots! WIP thread Post #338204
I know that. I've seen the top-down view of the school in Google Earth, and most things are off.
I'll adjust everything later when I complete all the needed brushwork.
But first, I think I'll need more reference photos. -_-
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-24 19:02:32 UTC
in Post your screenshots! WIP thread Post #338198
Pretty early screenshots:

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User posted image
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Not just going to impress my classmates this time. My class teacher (she's what people would call a "computer freak") is also interested in my project. :crowbar:
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-23 19:25:32 UTC
in Here Post #338184
Wait, why did you even come to this platform if you hate it?
You're attracting attention, yet you act like you don't want it.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-23 19:06:33 UTC
in Here Post #338182
You may stop making HL maps for TWHL. But there are other sites!
Also, you may stop mapping, but you may start modelling, coding, texturing, etc.
Really, there is no escape!
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-23 18:48:42 UTC
in Here Post #338180
What made you hate PCs in the first place?
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-23 18:37:38 UTC
in Here Post #338177
What's the meaning of this?
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-23 16:26:15 UTC
in Back without being a prick Post #338172
I knew you'd return! Welcome back. :)
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-22 16:04:42 UTC
in Post Your Desktops Post #338150
@James Luke
Well, my desktop's purpose is primarily decorative. What you see is not what I actually use to do stuff.

For example: if I want to go to some files and folders, I just press Windows+E to open Windows Explorer. If I want to launch a game, or a tool quickly, I go to the "Games" or "Tools" pop-up folders in my taskbar and I find whatever I need, because it's all nicely organised. :3

Exceptions, however, are: my work folders on the desktop.
Half-Life, Half-Life 2 etc. are my work folders where I put my stuff related to those games (compiled .bsp files, textures, models, tutorials etc.). But they're so easy to access, no additional "digging" is needed.

If you want, I'll record a video of doing everyday stuff on it, so you'll exactly know how I can live with that.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-21 19:46:59 UTC
in Post Your Desktops Post #338137
User posted image


I've finally found my dream Windows 7 theme.

User posted image


Finally. :3
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-19 18:18:46 UTC
in Post your screenshots! WIP thread Post #338110
I decided to start mapping for Quake II. It's going well enough, even though I'll have so much trouble trying to find some of the documentation I need.
User posted image
A Quake II GUI Compiler would be neat, except websites are down and digging every snapshot at Web Archive is just going to be time-consuming. :/

I did, at least, find ArghRad, so I'm going to compare it to the QRAD3 which comes with J.A.C.K. ^o^
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-19 18:10:54 UTC
in What editor do you use? Post #338109
@23-down
You missed my point here. I clearly know that VHE 3.X can run on newer Windows OSes, because I've used it myself.

But, for the same reason as with Half-Life, I'd run VHE in a Windows 98 VM. :3
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-19 14:08:43 UTC
in What editor do you use? Post #338107
Why do people always suggest actual hardware to people who simply don't have and/or can't find that hardware anywhere? That's the reason I'll be using a VM after all!
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-18 18:23:03 UTC
in What editor do you use? Post #338103
I'm definitely going to try to run Hammer in a Windows 98 SE virtual machine.

( ͡° ͜ʖ ͡°)
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-17 17:35:44 UTC
in What editor do you use? Post #338091
I haven't, but I'm sure that there would be problems. Firstly with the file formats: .vmf vs. .rmf and .map
Then, there would be trouble with the FGDs, textures, models and so on...
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-17 13:31:50 UTC
in What editor do you use? Post #338085
As far as I remember, that crash happens under certain conditions. I had it crash when I quickly added some entities to a VisGroup, then I hid one of the groups and unhid them, and I opened the entity properties.

A good sign of that happening would be when VisGroups just stop working, i.e. when you hide one, but they don't get hidden. In that case, save your map, then close it and open it again.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-16 20:35:51 UTC
in What editor do you use? Post #338075
I use J.A.C.K. a.k.a. Jackhammer.

Also, why upload on Mediafire when you can just go to Web Archive and download from one of the earlier snapshots from this year? :P
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-04 20:29:34 UTC
in Post your screenshots! WIP thread Post #337962
This reminds me when I scattered a bunch of light entities in one of my early maps:
User posted image
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-11-02 18:58:50 UTC
in Post your screenshots! WIP thread Post #337937
That's exactly what I felt when I was finishing de_kobbl in August 2017. Ah, it was such a messy time.

I would stay up late and compile 4 versions of the same map in a row. The heat generated by the laptop was unbearable and I couldn't sleep during the night.
And when I finally finished it, it was worth all the time I invested into it. :)
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-10-29 12:27:41 UTC
in Post your screenshots! WIP thread Post #337858
That stretching skybox... :pwned:
But, the brushwork looks pretty good. :)
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-10-25 19:16:09 UTC
in Not gonna be around anymore Post #337843
There's no hobby that is for everybody. I think the communities are excellent if you look at the right places.

Good luck with the slideshows. And, goodbye. :)
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-10-25 14:46:48 UTC
in Not gonna be around anymore Post #337840
I can only say this:

WTF, LOL?

By the way, gaming isn't wasting time if you're enjoying it. Think about people who taste wine, for example. You'd call that wasting time (probably money), but that's what a hobby is. :P

So, instead of wasting time, what will you do?
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-10-14 09:44:19 UTC
in "Ambiguous leafnode content" S Post #337768
If you come across leaks again:
clicky
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-10-11 03:28:43 UTC
in Post your screenshots! WIP thread Post #337750
Yeah. Don't hide that good brushwork in the dark :P
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-10-09 09:26:23 UTC
in Post your screenshots! WIP thread Post #337739
Oh, my dear @SSB, I thought that Xash3D's problem was including the 'valve' folder (Half-Life assets) in your mod's download.

Also, yes, I switched to Svengine when I thought that I hit the ceiling in GoldSrc. But, I learned some new ways to work around its limits. ;)

Lastly, I didn't play Area51 because I haven't heard of it before. I haven't heard of it before because I'm accidentally ignorant. I'm ignorant because I focus on making maps and stuff. I never really "play" these days. :/
Admer456 Admer456If it ain't broken, don't fox it!