Forum posts

Posted 19 years ago2005-01-01 17:33:49 UTC
in Need help with door Post #80863
The trickier bit is getting the bar to not be able to move when the door's open, 'cos then it'd screw up from then on. The locking of the door itself is simple, there's already an example map on that made by jaardsi (look at his profile if you want that).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-01 13:41:23 UTC
in PC start up time Post #80830
Pretty speedeh. Mine's not too fast, and gotta include logging in, too. I'd say about 30s from power to login, and maybe another minute logging in and connecting everything with their timed delays.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-01 13:40:21 UTC
in HL2 @*$#'n game! Post #80829
The irony is delirious.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-01 09:17:39 UTC
in Need help with door Post #80779
Hm, I'm afraid I don't think it can be done because HL appears to fire the 'Target' entity regardless of whether the door is locked or not. I can give you what I made if you want, or get somebody else to look at it, I might just be being dozy.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-01 08:07:38 UTC
in transparencies in sprite Post #80774
Uh, solid, amount 255. Read the "Render Modes" tutorial?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-01 08:07:02 UTC
in func_conveyor Post #80773
Rotate the texture on the brush by 180?.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-01 08:05:50 UTC
in Trillian Post #80772
No, not proper ones that'll transmit to your contacts.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-01 08:05:26 UTC
in IRC logs :) Post #80771
Now mentioned in the channel topic.

Sort out the images, by the way, they're all Forbidden by the other server.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-01 08:02:55 UTC
in Sky/Edges Post #80769
I'd suggest a light_environment; they superseded use of the spotlight in HL1 awhile back.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-01 07:59:40 UTC
in black capsule lift vehicle movement Post #80767
Doesn't it swing when it stops?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-01-01 07:57:07 UTC
in DATABASE ERRORS!!! Post #80766
Single quotes too, I _ think ; heh excellent ' cunning %1.

Edit: wow, it actually let me post that without any escaping or anything :|
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 21:55:44 UTC
in Valve's Second Mistake Post #80736
Cuddleh.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 21:50:36 UTC
in DATABASE ERRORS!!! Post #80735
Oh, plus backslashes always seem to disappear or produce errors. I guess it's the new server at fault?

:

Have to escape the backslash itself to get a single one.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 21:48:49 UTC
in Seventh Post #80734
It's been me too, so I guess we're agreed on it.

Post relevant threads and replies in appropriate forums, constructively. You used to :/ .
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 21:46:03 UTC
in SPAWNED! Post #80733
Entity Guide or trial & error with the fairly-obvious field.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 21:45:13 UTC
in my feelings exactly Post #80732
It's "aye", not "I", that people say in agreement :P

'Aye'
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 21:42:52 UTC
in .vmf Post #80731
Pointless, pointless, pointless. Think before you post, dammit.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 21:39:22 UTC
in Need help with door Post #80730
I'm afraid it'll be "tommorow" (i.e. sometime around noon GMT) :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 21:35:50 UTC
in Shout Box Post #80729
Good, keeps it free from your ridiculous quadruple-posts.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 21:33:07 UTC
in my maps keep running in deathmatch Post #80727
Put '-console' in the Properties of Half-Life, on the Games menu, by right-clickin' it.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 16:23:27 UTC
in Need help with door Post #80640
I'll do you an example map shortly :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 13:03:01 UTC
in Shout Box Post #80588
I can do it "properly" :P
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 13:00:35 UTC
in So, what did you GIVE for XMAS Post #80587
A piano roll? Sounds very Rock 'n' Roll :P
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 12:54:40 UTC
in Valve's Second Mistake Post #80583
Interesting.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 12:53:17 UTC
in Adding sound in maps Post #80582
Very strange. Not a clue m'afraid.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 05:19:16 UTC
in HL2 @*$#'n game! Post #80527
What about women?

There are such things, I hear :P
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 05:17:39 UTC
in Omg rofl, wtf? Post #80526
Ancient.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 05:17:16 UTC
in So, What did you get for XMAS? Post #80525
Anti-Perspirant
Sounds like fun.

Hi.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 05:16:33 UTC
in Valve's Second Mistake Post #80523
Is that fake?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 05:15:27 UTC
in Adding sound in maps Post #80522
Do they work in the normal game?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 05:15:02 UTC
in .vmf Post #80520
Can't be that hard to figure out con ejemplos... if you really had nothing better to do.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 05:10:46 UTC
in -= GTA: San Andreas =- Post #80519
I imagine mine will, if it'll run on a PS2 (laughs at consoles).

Not a clue as to a date though. Maybe Summer 2005?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 05:10:01 UTC
in my maps keep running in deathmatch Post #80518
Read the "Running a BSP" tutorial.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 05:07:34 UTC
in Shout Box Post #80517
No, "

That symbol. Yep, I can do it ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 05:06:39 UTC
in So, what did you GIVE for XMAS Post #80516
Gee, you can play << whole notes >> !!!!!!?!?!?!?!?Zomg

If you mean the chords, so can I, but thanks for the thought ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 05:05:21 UTC
in transparencies in sprite Post #80513
You must convert the image to 256-colour (palleted), and the last colour will be the transparent one.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-31 05:04:34 UTC
in Need help with door Post #80512
Doesn't the breakable door make the rotating one completely pointless?

I could probably rustle you up an example map at some point, no promises though. If not, just check the flags, sounds like you're on the right track (but no multimanagers necessarily).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 15:17:31 UTC
in Automatic Brush Removal Post #80381
'Tis an excellent tool. Good luck with it, might not do everything though, some might be utterly trashed.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 15:13:49 UTC
in Seventh Post #80378
... but stereotypes are funny, as long as you don't intend them seriously :)

habboi: what? It's with an 'a' in English too.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 15:12:37 UTC
in So, what did you GIVE for XMAS Post #80377
<ot>
Hell yes, proper piano lessons in a week and a li'l bit :)
</ot>

Yes.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 15:08:40 UTC
in prop_detail's arent showing up Post #80376
Try prop_static or wait for Rabid to give you a proper informed answer?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 15:08:12 UTC
in Valve's Second Mistake Post #80375
If you ahem need me to remind me of your Pro Corporate Volume License Key, gimmeh a buzz.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 15:05:28 UTC
in HL2 @*$#'n game! Post #80374
I prefer the definition I posted :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 05:24:03 UTC
in Spawn Post #80309
That's a pretty feeble excuse.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 05:23:00 UTC
in Wood in HL2 Post #80308
I imagine they're func_physboxes.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 05:19:39 UTC
in HL2 @*$#'n game! Post #80307
A kernel is the little hard core in a popcorn thing. In OSes, it's comparable:
Core of an operating system, a kernel manages the machine?s hardware resources (including the processor and the memory), and provides and controls the way any other software component can access these resources. The kernel runs with a higher privilege than other programs (so-called user-mode programs). The power and robustness of an OS's kernel play a major role in shaping overall system design and reliability.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 05:14:30 UTC
in So, what did you GIVE for XMAS Post #80306
I thought of this thread myself and then decided against it, but since you started it:
  • three chocolate oranges
  • two boxes of After Eights
  • a DVD
  • a CD
  • a li'l wee boat, which was greatly appreciated
I think that's it. I was pretty stingy this year 'cos I knew I'd be in a fair bit o' debt afterwards (piano), and so did my family so they weren't all that bothered.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 05:10:57 UTC
in gman dead Post #80305
You can't kill Breen though - not that I've tried it in my own maps, but in-game you can't.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 05:08:56 UTC
in Valve's Second Mistake Post #80304
I must say I quite appreciate Hammer's ability to configure itself. Should have far fewer silly q.s in the future.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-30 05:05:16 UTC
in Dead npc Post #80303
I did that, but he looked a bit... odd. Maybe I should drop him over something.
Seventh-Monkey Seventh-MonkeyPretty nifty