Search the forums, SlayerA has solved this in the past. The solution's slightly complex though.Or you could, of course, just stop the monsters getting near the changelevel point.
You know, you could have the hostages in boxes with glass sides, or cages, and you have to push them to the hostage rescue point. All you have to do is have a lip so that the hostages can't get to the spawn by pushing.You sick, sick man
There are no physics, also don't you need a clip brush or anything to keep the turned over sci in place.Yes you do. I've been here, haz. Say you place a monster in HL1, in the air, they don't just hover
rhe?sus P Pronunciation Key (rss)Well that's bloody useless
n.
A rhesus monkey.
"[but poor players that strut and fret their hours upon the stage, and then are heard no more. Their tale is a tale told by idiots, full of sound and fury, signifying nothing]" (adapted from Macbeth, Act V Scene V).
You, sir, are a weird and unwise person.Not to mention an incompetent mathematician