Forum posts

Posted 20 years ago2004-11-05 05:02:03 UTC
in CS:S Review! Post #71641
I see. Thanks for leaping to my defence ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-05 04:57:17 UTC
in Reboot on HLRAD Post #71637
Not always :|

Hundreds of things could cause your system to reboot.

Propoganda: I don't suppose it's overheating?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-05 04:55:22 UTC
in texture lighting Post #71636
Posted 20 years ago2004-11-05 04:51:32 UTC
in Compo 12 (Real World) Post #71635
Oo, I like the li'l flags :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-05 04:50:58 UTC
in Forum Rules Post #71634
smites you
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-05 04:50:02 UTC
in CS:S Review! Post #71633
Hehe, typo :) I was very tired.
Source is capable of rendering maps with this much detail, Source supports these effects, etc.
Good point.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-05 04:48:47 UTC
in Halo 2 WOOT!!!!!!!!!!!!!!!!!!!!! Post #71632
Seconded.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 15:52:28 UTC
in Where do I start? Post #71558
It's a metaphore for complete pointlessness.
NO IT ISN'T.

For a start, it's a similie, not a 'metaphore'. Also, it's 'metaphor' ;) I ain't sure what the -phore suffix means but, yeah, anyway.

Hammer is basically the editor for Half-Life, and I imagine will be for HL? for the foreseeable future. Learning the basics of Half-Life before '? comes out is a good idea in my opinion as much will be similar :) Depends on how quick you want'ta propose really, heh.

PS: what's your av. of?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 15:48:30 UTC
in Reboot on HLRAD Post #71557
Very very odd.

Try as PaLO suggests, and maybe getting a fresh set of compile tools.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 15:06:55 UTC
in help with func_traktrain Post #71550
func_tracktrains may need to face west in Hammer.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 15:05:07 UTC
in seeking turret Post #71549
There are several example maps on this too in the Map Vault.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 15:03:43 UTC
in flashing entities????? Post #71548
Erm, you shouldn't need to replace the standard ATi drivers for OpenGL support :|

I've read of this problem recently on the forums, and believe it was solved. Search them.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 15:02:41 UTC
in Drivable Heli in HL multiplayer??? Post #71547
Spirit could probably manage it after a fashion.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 14:58:47 UTC
in light problem Post #71545
Read the tutorial.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 14:53:47 UTC
in TWHL is messing up. Post #71541
Yeah, I've seen that once or twice recently. Seems new.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 14:51:33 UTC
in Compo 12 (Real World) Post #71539
Wow, did somebody say "wpolies"?

Scream it, you say?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 14:50:35 UTC
in Forum Rules Post #71537
Not one of you has mentioned the fact that this still is a great site...
... I have, frequently.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 14:49:09 UTC
in TWHL(2) Post #71535
Discussed lots stop likely to be some support, if not totally official, stop, search the forums for more, stop.

</telegram>
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 14:46:17 UTC
in How many members of the... Post #71534
Hahaha, very nice :D

Well, actually, more scary. Astute. Good. Whatever.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 14:45:23 UTC
in Avatars Post #71533
I prefer this one. More college-friendly than little anime pictures.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 14:44:35 UTC
in Sub-Compos Post #71531
Much much better idea, then I can actually take part! :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-04 14:42:57 UTC
in CS:S Review! Post #71530
Source ships with three Defusion maps; Office, Italy and Havana, and six Defusion maps; Aztec, Cobble, Chateau, Dust, Dust2, and Piranesi.
I think this proves I'm the only person who's actually read it so far, yourself included Rabid ;)
The Source engine is indeed impressive in it?s graphics abilities and will be able to power games like CS:S for years to come.
Should, for once, not have an opostrophe.

I'm not sure about your shortening the game's name to "Source", seeing as that's the engine. Nice review overall though.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 16:55:55 UTC
in help with water Post #71340
No, or I'd've said 'the CLIP texture'. Check you're using ZHLT.WAD.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 15:58:25 UTC
in help with water Post #71332
Texture the faces that touch on the 'insides' with the NULL texture.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 15:57:59 UTC
in Corners for trains. Post #71331
ZombieLoffe's done an example map on 'em.

Experiment?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 15:55:36 UTC
in -wadinclude Post #71330
I think ZL meant to say -nowadtextures, and I said drive.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 11:49:31 UTC
in Pepper labs bulletin Post #71301
How profound.

Interesting discovery.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 05:40:41 UTC
in MAYA 6 for HL Post #71249
Use Milkshape.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 04:50:26 UTC
in Forum Rules Post #71246
The atmosphere's still friendly, etc. :|
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 04:46:54 UTC
in -wadinclude Post #71245
Is the WAD on the same drive as your compile tools and Hammer, and is it in the Texture list?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 04:46:29 UTC
in help Post #71244
Error: Could not open wad file documents and settingsnew computerdesktopkami-platinum.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Read the logs, that's what they're for.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 04:44:29 UTC
in how do i play the map thats in hammer Post #71243
READ THE TUTORIALS
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 04:44:18 UTC
in Is there a DOD specific Tutorial Post #71242
Not a clue, try the DoD site and/or forums, I'm sure they'll be able to point you in the right direction.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 03:54:41 UTC
in Forum Rules Post #71234
Indeed.

Well done :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 03:53:49 UTC
in Hosting From Your Comp Post #71233
Well, do you have a dynamic IP?

I do, as do a coupla other people, Ant, Brad (I think), and we use services like www.no-ip.com.

An HTTP server will indeed allow you to access it via http://yourip.or.address.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 03:50:20 UTC
in Clever Insults Post #71231
Ah wow, nice :)

Great game trapt. Have a toffee.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-03 03:49:22 UTC
in CS mouths dont work?! Post #71230
Get 1.6?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-02 18:04:16 UTC
in -wadinclude Post #71184
Don't add .wad, Propaganda. Read the tutorial on Custom Textures.

Testsu: start a new thread for a new topic.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-02 18:03:25 UTC
in Is there a DOD specific Tutorial Post #71183
http://www.tanelorn.org.uk/~nick/dod/

Else try the DoD forums on the official site?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-02 18:02:57 UTC
in fog? Post #71182
Remember the Glossary in future.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-02 18:01:44 UTC
in Forum Rules Post #71181
Mmm, vaguely good ideas but totally unrealistic. What we don't have a problem with is moderators. What we could use are better tools.

1. Guys, please read up about IP addressing before all rambling on about IP-based bans. Read about how IRC does it or somethin';

2. Stop tryin'a be mods ;) ;

3. atom is too busy with exams to write loads of code for shizzle.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-02 05:40:57 UTC
in Hosting From Your Comp Post #71087
Nope, I had it running perfectly in a day or two, from no initial knowledge whatsoever.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-02 05:21:55 UTC
in Hosting From Your Comp Post #71084
I use Apache. Highly recommended - I wouldn't try running a webserver unless you're decently computer-literate, though, 'cos there can be security issues if you set it/them up incorrectly. E-mail me if you need a hand with something in particular.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-02 05:20:36 UTC
in Clever Insults Post #71083
Er, BL, he hardly needs reporting.

I think I'll ask atom to make me a teeny little script... hm... bulk eraser...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-02 05:17:16 UTC
in Where do I start? Post #71082
Wow, are you actually a girl? If so, you must be our first female member: have a sticker. Anyhow, regardless, many happy returns or whatever you're menna say.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-02 05:06:39 UTC
in Compo 12 (Real World) Post #71080
Looks damn good.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-01 17:55:18 UTC
in HL2 and CS:S!! Post #71024
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-01 17:54:53 UTC
in Ahhh! Lag! Post #71023
Erm, iemc, 256K is broadband.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-01 16:38:02 UTC
in How do i fix... Post #70995
Yeah, be patient. This phenomenon is well-documented, read more tutorials :P
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-11-01 16:37:09 UTC
in HL2 and CS:S!! Post #70994
Oh yeah. Oh well.
Seventh-Monkey Seventh-MonkeyPretty nifty