yes i checked the site and found the player_weaponstrip. however it said: Half-Life 2 Point Entity. dose this mean that you can only put it in a hl2 map?
Plz could someone tell me how to make a player start whith no weapons in source: I read the "equipping weapons" tutorial but there dosn't seem to be a playe_weaponstrip entity in source...
Now I just read through the "door" tutorial... so.... I want to make a door that opens by a func_button, but in source there is no target value, so what do I do?